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[AI] Monster do not pass when pathfinding failed #94

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vincent4vx opened this issue Mar 23, 2020 · 0 comments
Closed

[AI] Monster do not pass when pathfinding failed #94

vincent4vx opened this issue Mar 23, 2020 · 0 comments

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@vincent4vx
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vincent4vx added a commit that referenced this issue Apr 18, 2022
close #94 [AI] Do not crash on movement near enemy on inaccessible cell
ArleeDev pushed a commit to ArleeDev/Araknemu that referenced this issue Mar 7, 2024
ArleeDev pushed a commit to ArleeDev/Araknemu that referenced this issue Mar 7, 2024
close Arakne#94 [AI] Do not crash on movement near enemy on inaccessible cell
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