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close #94 [AI] Do not crash on movement near enemy on inaccessible cell #244

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merged 3 commits into from
Apr 18, 2022

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codecov bot commented Apr 18, 2022

Codecov Report

Merging #244 (bb907c1) into master (6db1994) will increase coverage by 0.01%.
The diff coverage is 83.33%.

@@             Coverage Diff              @@
##             master     #244      +/-   ##
============================================
+ Coverage     95.75%   95.76%   +0.01%     
- Complexity     7890     7896       +6     
============================================
  Files          1270     1270              
  Lines         20114    20118       +4     
  Branches       1140     1141       +1     
============================================
+ Hits          19260    19266       +6     
+ Misses          667      666       -1     
+ Partials        187      186       -1     
Impacted Files Coverage Δ
...x/araknemu/game/fight/ai/action/MoveNearEnemy.java 95.23% <83.33%> (+7.00%) ⬆️
...lementation/sql/SqlPlayerExperienceRepository.java 78.26% <0.00%> (-8.70%) ⬇️
...t/turn/action/move/validators/TackleValidator.java 100.00% <0.00%> (+3.03%) ⬆️
...implementation/sql/SqlSpellTemplateRepository.java 91.89% <0.00%> (+5.40%) ⬆️

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@vincent4vx vincent4vx merged commit 90cf7fc into Arakne:master Apr 18, 2022
ArleeDev pushed a commit to ArleeDev/Araknemu that referenced this pull request Mar 7, 2024
close Arakne#94 [AI] Do not crash on movement near enemy on inaccessible cell
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