This repository has been archived by the owner on Aug 11, 2023. It is now read-only.
Releases: Athlon007/MOP
Releases · Athlon007/MOP
3.8.4
3.8.4 Beta 1
Changes
- Error message in the console will now also show the error code
- Optimisation in rule file data loading
Bug Fixes
- Fixed a warning error, when purchasing R20 Battery Box
- Fixed logs not being included in the bug report
3.8.3
Added
- Added command "mop debug_monitor", which shows debug stats of MOP
Bug Fixes
- MOP won't show errors during save file verification, if the new save file has been created, but the game hasn't been saved, which made certain save tags missing
- Improved R20 Battery Box transform loading - now it's done when MOP is running, instead of during MOP loading
Removed
- Removed unused code
- Removed custom rule file flag: "show_garbage_memory_usage"
3.8.2
Added
- "options.txt" file is included in bug report, if user decides to include the save file
- "mop rules" command will show from which mod specific rule originate
- (MSCLoader) Added "RESOLUTION" picker from Mod Loader Pro
Changes
- Changed the type of a message saying "Game has been reloaded over X times" to the one with "OK" button. This also means that accepting the message will not close the game
- (MSCLoader) Updated to MSCLoader 1.2.7
- Minor changes in text wording
Bug Fixes
- MOP will now load successfully, if the load screen somehow didn't load
- Fixed a bug causing Satsuma to be stuck frozen, if the rule file told MOP to fully ignore Satsuma
- Fixed the "SATS_ODOMETER_RESET_FIX_ERROR", which was caused by the "Speedometer Cable" mod removing Odometer's FSM object
3.8.2 Beta 2
Added
- "options.txt" file is included in bug report, if user decides to include the save file
Bug Fixes
- MOP will now load successfully, if the load screen somehow didn't load
- Fixed a bug causing Satsuma to be stuck frozen, if the rule file told MOP to fully ignore Satsuma
- Fixed the "SATS_ODOMETER_RESET_FIX_ERROR", which was caused by the "Speedometer Cable" mod removing Odometer's FSM object
3.8.1
Bug Fixes
- Fixed R20 battery boxes "jumping" upon game load
- Fixed bug preventing Satsuma from being towed
- Fixed MOP incorrectly interpreting rule file versions
- Objects that fell way below the world map will respawn at the junkyard
- MOP will not check save file integrity, if the player is dead
3.8.1 Beta 1
Bug Fixes
- Fixed R20 battery boxes "jumping"
- Fixed bug preventing Satsuma from being towed
- Fixed MOP incorrectly interpreting rule file versions
3.8
Added
- Added a brand new load screen for both Mod Loaders
- Added "Supporters" section in the MOP settings, with the list of people who donated to the project
- Exception type name is now included in crash log
- (MSCLoader) Added setting explanations
Changes
- Dynamic Draw Distance 2.0
- Render distance is determined depending on the sector player has entered
- In Balanced mode or above, render distance is set to 5000, if player is at higher elevation (to cover entire map)
- When player has entered a building, the render distance is lowered to cover the surrounding terrain
- Render distance will not be set to higher than player's prefered draw distance
- Around 5-20% performance increase if enabled (depending on player's location)
- Removed the smooth change of rendering distance - now it happens instantly
- Dynamic Draw Distance is enabled by default
- Less aggressive object disabling when entering home and repair shop
- The "Learn More" button in "RULES" section now takes you to MOP's wiki
- Updated the Donate link
Bug Fixes
- Fixed exhaust muffler detaching, if the player died when the car was at hom and player was away from it
- Fixed bucket lid detaching
- Fixed vodka shots glasses physics not working
- Spoiled fish left at grandma's house are pickable again
- Fixed double message box for 5 restarts warning
- Fixed drag race not working
Removed
- Removed framerate recording
- Removed lazy sector updating
3.8 Beta 1
Added
- Added a brand new load screen for both Mod Loaders
- Added "Supporters" section in the MOP settings, with the list of people who donated to the project
- Exception type name is now included in crash log
Changes
- Dynamic Draw Distance 2.0
- Render distance is determined depending on the sector player has entered
- In Balanced mode or above, render distance is set to 5000, if player is at higher elevation (to cover entire map)
- When player has entered a building, the render distance is lowered to cover the surrounding terrain
- Render distance will not be set to higher than player's prefered draw distance
- Around 5-20% performance increase if enabled (depending on player's location)
- Removed the smooth change of rendering distance - now it happens instantly
- Dynamic Draw Distance is enabled by default
- Less aggressive object disabling when entering home and repair shop
- The "Learn More" button in "RULES" section now takes you to MOP's wiki
- Updated the Donate link
Bug Fixes
- Fixed exhaust muffler detaching, if the player died when the car was at hom and player was away from it
- Fixed bucket lid detaching
- Fixed vodka shots glasses physics not working
- Spoiled fish left at grandma's house are pickable again
Removed
- Removed framerate recording
- Removed lazy sector updating
3.7.2
Added
- Added "mop reload all" console command, which will load all rule files - regardless if the mod corresponding to it is present or not
- (MSCLoader) MOP will successfully load back, after it was disabled
Changes
- (MSCLoader) MOP is now loaded in SecondPassOnLoad, instead of PostLoad
- MOP will now load slower, to mitigate issues with textures and engine parts not loading
- If you want it to load fast again, you can enable "FAST LOADING" option in the MOP Settings under "Other" section
Bug Fixes
- Possibly fixed kilju bucket lid detaching when left behind
- Further fixes regarding loading of rule files
- Fixed exhaust muffler trigger sometimes not being enabled back when muffler detaches
- Fixed duplicate rule files while using "mop rules" command
- Fixed issues with engine parts and car textures not fully loading