Releases: Athlon007/MOP
3.10.4
Bug Fixes
- Fixed MOP rules not applying the Ignore rule for WorldObjectManager.Add by object name
- Fixed compatibility with the Expanded Winter Features mod
SHA256:
MOP.zip: 85B5438BF85D77A6E493E71CE0ADA8F3947BA1CD895FFBD7E4493B552123924B
MOP.pro.zip: CAB272F31FD6B6301326EE7FACE4E1E56D5A3D6FB4A1EC475A5EAB32AD40F150
3.10.3
3.10.2
Bug Fixes
- Fixed bare car body moving, if player attempted to put floor jack under it
- Fixed a bug, which would cause the car body not fall, if it was (somehow) sent flying in the air
- Fixed Satsuma not entirely getting disabled
SHA256:
MOP.zip: 047026A59883A88B09B45D83043405EB59D462006354606EF05025EDA9B4564B
MOP.pro.zip: 75EBC565763EFE552AC28DC339F2BFB2439A3703241B97235B0A041727C002AE
3.10.2 Beta 1
Bug Fixes
- Fixed bare car body moving, if player attempted to put floor jack under it
- Fixed a bug, which would cause the car body not fall, if it was (somehow) sent flying in the air
- Fixed Satsuma not entirely getting disabled
SHA256:
MOP.zip: 80351FE038C2F7336C50A185B9660BC564D3583F089D99702FE6BA16026D14CB
MOP.pro.zip: 9F0FED9A303F5E3CC295A7A04096ADAD6956AAF138B15EBB7E7CC1D1DE354B0E
3.10.1
Added
- Added "mop presave" command, for testing the pre-save functionality
Changes
- Haybales are now toggled as items (instead of world objects)
- Haybales are now visible from much furter distance
- Large item's LODs will be toggled from larger distance in Balanced mode or above
Bug Fixes
- Fixed the advert pile disappearing, if taken away from Perajarvi
SHA256:
MOP.zip: F7BE702BF9901EA9DF1D13137F27D4AF84C3257CB58867083F372017AF7FA703
MOP.pro.zip: F6DEF13FF7FE8A39CAF34CD35CCB49FBEADDE3CE2EC5C167457EA54025D7329B
3.10.1 Beta 2
Bug Fixes
- Fixed the advert pile disappearing, if taken away from Perajarvi
SHA256
MOP.zip: 2D068160B744371399812B0ABB4DDDFF431B6746C0868A38F69F1E001C9F7B50
MOP.pro.zip: A7C98DAC49543F97A8AE947D611725D97EC5FA51D221673E6DC9113A870FDB3A
3.10.1 Beta 1
Added
- Added "mop presave" command, for testing the pre-save functionality
Changes
- Haybales are now toggled as items (instead of world objects)
- Haybales are now visible from much furter distance
- Large item's LODs will be toggled from larger distance in Balanced mode or above
SHA256:
MOP.zip: 3C66AC8782108A9207E5389F5A4564BE3D8259CDDBBD365B6D48D65872F55B05
MOP.pro.zip: DB0B727608A0351A3D50C944924129B5D946E54D43D3B5635CF3ABA1B66CAD65
3.10
Added
- Disabled vehicle models will now be visible from much further
- Does not apply for mod vehicles
- Added new value to active distance slider value: Very Close (0.5x)
- Added multiple sources of rule files
- MOP will test connection to each one of them, and pick the first one that is online
- MOP will remove "read-only" flag from the save files, as soon as you look at the save game toilet
- Vehicles are now affected by the activate distance slider
- Certain objects can now have a minimum toggle distance (ex: Perajarvi's minimum distance is always 600 meters, no matter the activate distance slider)
- Large items (such as garbage barell) will be visible from a further distance (in Balanced mode or above)
- The higher the quality level, the smaller items will be visible from further distance
- Does not apply for mod items
- In Performance mode, if you enter a vehicle, other vehicles will be disabled sooner
- Added Ko-Fi donation link
- "mop rules" command will now show the type of rule used, in front of its entry
- (Rule Files API) Added "no_lod: [object_name]" rule files flag
- If set, LOD object for the given game object name will not be created
- (Rule Files API) Added "no_lods" custom rule files flag
- Disables LOD system completely
- For Custom.txt rule files only
Changes
- If the save file read-only attribute removal has failed, MOP will retry couple more times
- Optimization and general code improvements
- Array of items to enable, disable, and remove now use a generic C#'s Queue implementation
- MOP by default will now toggle items much closer (125 meters for cars, 75 for items)
- Renamed "Normal" active distance to "Default"
- General code improvements and enhancements
- Improved how the dance hall is enabled, on Quality mode
- Dance hall is now visible on Balanced mode, as well as Quality mode
- Cottage is now visible on Balanced mode, as well as Quality mode
- (MSCLoader) Updated to MSCLoader 1.2.8
Bug Fixes
- Fixed a rare bug, where sometimes MOP would not have access to the save file
- Fixed not attached fuel tank getting toggled on and off repeatedly
- Fixed "mop rules" command displaying the info about the rules incorrectly
- Fixed a bug, in which MOP would fail to locate correct Satsuma key object
- Fixed masked elements enabling causing error, if the referenced masked element was null
- Beer cases won't play the rattling sound, when enabled and disabled
- Fixed a few typos
- Fixed MOP sometimes preventing you from saving the game
- (Mod Loader Pro) Fixed Disable Empty Items tooltip
- Fixed a bug, where the hood would teleport around when saving, if not attached to the Satsuma, and it being in "disabled" state while saving
- Fixed the envelope not spawning
- Fixed the game data formatting in the bug report
- Fixed the Teimo's advert pile sometimes not spawning
- Fixed double occurence of "DestroyEmptyBottles" in the MOP log file
- Fixed "mop rules" command not working, if Custom.txt rule file is used
- Fixed an error spam, caused by MOP trying to enable/disable EventSound object, while the object did not have one
- Fixed double occurence of "RulesAutoUpdate" and "DynamicDrawDistance" in the exception log
- Fixed much of MOP's output_log.txt spam
SHA256:
MOP.zip: D3A42D4396CFAEED4214F1345EACA69FA44148EA767B64945D2394C5AE4E1ADF
MOP.pro.zip: E66D851CBF474941E200607E2ECC31B7473B12CF1633FA32D1B0595A6E58A6AC
3.10 Beta 6
Added
- Added Ko-Fi donation link
- "mop rules" command will now show the type of rule used, in front of its entry
- (Rule Files API) Added "no_lod: [object_name]" rule files flag
- If set, LOD object for the given game object name will not be created
- "mop rules" command will now show the type of rule used, in front of its entry
- (Rule Files API) Added "no_logs" custom rule files flag
- Disables LOD system completely
- For Custom.txt rule files only
Bug Fixes
- Fixed "mop rules" command not working, if Custom.txt rule file is used
- Fixed an error spam, caused by MOP trying to enable/disable EventSound object, while the object did not have one
3.10 Beta 5
Changes
- Improved how the dance hall is enabled, on Quality mode
- Dance hall is now visible on Balanced mode, as well as Quality mode
- Cottage is now visible on Balanced mode, as well as Quality mode
Bug Fixes
- Fixed the Teimo's advert pile sometimes not spawning
SHA256:
MOP.zip: 8CC17C54D824E962E5EAFDCCE9F9F757E937B70AA9382CA0E162A19894E7FCB0
MOP.pro.zip: DA298F7A0CAECA535EDBFDF87F132097CD7DB4D4EC351E2A399B46386ACA54CE