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Azgaar edited this page Apr 14, 2020 · 14 revisions

Here is a list of parameters you can add to URL in order to set generator options and/or control behavior by link. Use it like [http://azgaar.github.io/Fantasy-Map-Generator/?seed=123456789&width=1536&height=722&options=default], which should generate the same map for everyone using this link.

Azgaar's Fantasy Map Generator parameters:

  • maplink - open .map file from the provided URL, use like https://azgaar.github.io/Fantasy-Map-Generator/?maplink=https://dl.dropboxusercontent.com/s/xgs3y1awlokio7x/Atlas%20046.map?dl=1. Due to CORS restrictions, it works only for some servers
  • seed - map seed, actual map generation depends not only on seed, but also on options and map size. So to share the same map via a link you need to use it like http://azgaar.github.io/Fantasy-Map-Generator/?seed=123456789&width=1536&height=722&options=default. It will work only if codebase is the same, so till the next generator update. To share exactly the same map you have to send a .map file (e.g. via maplink)
  • options - set to default to allow generator to ignore options set by user. It's required for sharing the same map, see above
  • width, height - map canvas size in pixels
  • scale - map zoom level, where 1 is 100% zoom, 2 is 200% and so on
  • x, y - point coordinates that should be focused. Obviously works only if scale is greater than 1. Try http://azgaar.github.io/Fantasy-Map-Generator/?seed=123456789&width=1536&height=722&options=default&scale=8&x=768&y=361
  • burg - burg id to focus on, works only if scale is greater than 1. Try http://azgaar.github.io/Fantasy-Map-Generator/?seed=123456789&width=1536&height=722&options=default&scale=8&burg=2
  • cell - cell if to focus on, Try http://azgaar.github.io/Fantasy-Map-Generator/?seed=123456789&width=1536&height=722&options=default&scale=8&cell=1000

Watabou's Medieval Fantasy City Generator parameters:

This parameters are used by MFCG and not intended to be set manually.

  • from- if equals to MFCG, generator will try to show/create city representation on a map
  • size - MFCG city size, equals to population point in FMG
  • coast - 1 if city is on a coastline
  • port - 1 if city is a port
  • river - 1 if city is on a river
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