Releases: C0rupted/Vitrix
Releases · C0rupted/Vitrix
v1.1.0 - Lots of new stuff - (Monthly release)
This is a regular release, so it will only be supported until v1.2.0.
Most details and updates for this release are covered at PR #43.
What's Changed
- Updated README.md by @Chateauvisionn in #27
- Added anticheat and 3rd person by @Chateauvisionn in #33
- First bullet in obj by @davecarrijo in #29
- Dev by @Chateauvisionn in #41
- Minor changes by @Chateauvisionn in #44
- Added settings.py, will be used for settings.json by @Chateauvisionn in #45
- Updated multiplayer.py and changed inventory access by @Chateauvisionn in #48
- Added fov changer to settings by @Chateauvisionn in #49
- changed app.run() to app.run(info=False) by @Chateauvisionn in #50
- Removed pycache folder and removed useless piece of code by @Chateauvisionn in #51
- added smth by @Chateauvisionn in #52
- Ported the WHOLE game to vitrix engine by @Chateauvisionn in #53
- added fov in the settings by @Chateauvisionn in #58
- Monthly Pull from Dev Branch - May 2022 by @ShadityZ in #43
- fixed path bug in settings.py (urgent, gonna merge this in master too) by @Chateauvisionn in #59
- fixed important path bug by @Chateauvisionn in #60
Full Changelog: v1.0.0...v1.1.0
NOTE: Be sure to download the release according to your system!
Prebuilts can be found below:
v1.0.0 - First Release! - (Monthly release)
YAY! It is Vitrix's first official release today, the 17th of April, 2020.
This is a regular release, so it will only be supported until the next one.
Most details and updates for this release are covered at PR #9.
There isn't a version to compare to, so I won't be making a changelog this release, but be on the look out for it in the next release!