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CBA_fnc_canAddItem for vehicles and crates #1528

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merged 2 commits into from
Mar 19, 2022
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commy2
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@commy2 commy2 commented Nov 27, 2021

When merged this pull request will:

  • make CBA_fnc_canAddItem work on vehicles and crates.
  • use HashMap for item mass cache instead of pseudo namespace.

This requires 2.08 to work (maxLoad, load reporting anything != 0 for non person objects).

Drofseh added a commit to Drofseh/CBA_A3 that referenced this pull request Nov 28, 2021
- use CBA_fnc_canAddItem only, requires CBATeam#1528
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Why not check against maxLoad of uniformContainer, etc. as well? Esp. since they can be edited through scripting in 2.08.

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commy2 commented Feb 18, 2022

PR was written to work with 2.06

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Am I misreading "this requires 2.08 to work"?

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commy2 commented Feb 19, 2022

Then idk what feature you're talking about.

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Will take into account new setMaxLoad functionality from 2.08 with this.

addons/common/fnc_canAddItem.sqf Outdated Show resolved Hide resolved
addons/common/fnc_canAddItem.sqf Outdated Show resolved Hide resolved
addons/common/fnc_canAddItem.sqf Outdated Show resolved Hide resolved
@Drofseh
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Drofseh commented Mar 8, 2022

I suggest accepting Salluci's suggestions and then this can be merged now that 2.08 is out.

Then #1527 can also be merged

Support 2.08's `setMaxLoad`

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
@PabstMirror PabstMirror added this to the 3.15.7 milestone Mar 19, 2022
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Tested working

@PabstMirror PabstMirror merged commit 3199775 into master Mar 19, 2022
@PabstMirror PabstMirror deleted the canAddItem-for-vehicles branch March 19, 2022 20:25
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4 participants