fix CBA_fnc_selectWeapon, add CBA_fnc_isPerson and CBA_fnc_canUseWeapon #219
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fixes:
CBA_fnc_selectWeapon
doesn't work when the unit is in a firing from vehicles slot.CBA_fnc_selectWeapon
doesn't work when the local player has not the same weapon as the unit.adds:
CBA_fnc_selectWeapon
can now select vehicle weapons.CBA_fnc_selectWeapon
has an optional paramter to select a specific weapon mode.CBA_fnc_isPerson
which checks if an object is a person (soldier, civilian etc.).CBA_fnc_canUseWeapon
which checks if a unit can currently use it's rifle, pistol or launcher. (Basically true on foot and in FFV slots, proved itself very usefull in ACE)