Skip to content

DOTS Physical Force-Based Movement v2.0

Latest
Compare
Choose a tag to compare
@CarrotKutay CarrotKutay released this 01 Sep 03:54

Release v2.0

Release is compatible with windows 64 architecture. Input devices such as a mouse and keyboard is needed.
This version will include all features of previous versions in either the same or improved ways.

Working angular force control

Features

  • Measurement direction (+ / -) will be updated as long as reset is not needed
  • Once reset is needed direction will be taken from last measurement
  • Same direction will used for control until reset on axis is finished
  • added control speed (rotation force should be reasonably fast even if measurement difference is minimal but still in need of control) -> therefore, control speed is depending on measurement difference
    • case A: measurement difference is big -> control speed will be (close to) =1
    • case B: measurement difference is small -> control speed will be (close to) =3 (upper bound of control speed)
  • Control measuring is done continuously
  • Once measurement reaches a certain threshold, control force is given permission to control axis needed
  • Control is directed by the difference in radiance between surface normal and player normal / up vector