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Default Shaders
This page describes the shaders that are bundled with the mod.
This is an additive shader to use with the Shader workflow. It should only be used with the fx-cylinder
model
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param
: param
This is an alpha shader to use with the Shader workflow. It should only be used with the fx-cylinder
model
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param
: param
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param
: param
This is a special shader that simulates distortion effects (e.g. refraction) to use with the Shader workflow. It should only be used with the fx-cylinder
model
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param
: param
This is a basic additive shader to use with the Skinned Mesh workflow.
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param
: param
This is an additive shader with directional compensation to use with the Skinned Mesh workflow.
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param
: param
This is an alpha shader with directional compensation to use with the Skinned Mesh workflow.
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param
: param
This is a basic billboard additive shader, which causes the object to face the camera. It should be used with the fx-billboard-generic-1
model.
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param
: param
This is a enhanced billboard additive shader, which causes the object to face the camera. It should be used with the fx-billboard-generic-1
model. It has the ability to be attenuated by camera view direction
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param
: param