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(done) House basements 1 (house04, 05, 06, 07, quiverfull, and librar…
…y) (#36707) * Start adding basement 04 * fill basement room with more chunks * house04 basement * expand coverage of new basements * complete the basement additions on all the 22x22 maps * remove no_rotate from basement I'm not sure why it would be there in the first place * Add _north suffix now that basements can rotate * Update overmap_terrain_residential.json * tweak rotation settings for procgen terrain * adjustments to reduce monster spawn rate * lint
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[ | ||
{ | ||
"type": "mapgen", | ||
"method": "json", | ||
"om_terrain": "house_04_basement", | ||
"//": "basic basement with a utility room, 2-3 bedrooms, possibly an office, and a large tv/rec room.", | ||
"object": { | ||
"fill_ter": "t_thconc_floor", | ||
"rows": [ | ||
"^^^^^^^^^^^^^^^^^^^^^^^^", | ||
"^######################^", | ||
"^#||||||||||||||||||||#^", | ||
"^#|9..|.?..CCCNNNUUUU|#^", | ||
"^#|???+.....?.......U|#^", | ||
"^#|tCS|........?....U|#^", | ||
"^#||||||...CCCCCCUUUU|#^", | ||
"^#| ||+|####|||||||#^", | ||
"^#| | << !! |#^", | ||
"^#| ! + |#^", | ||
"^#| | ! |#^", | ||
"^#|||||| |#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| ! | ! |#^", | ||
"^#| | |#^", | ||
"^#|||||| |#^", | ||
"^#| | !! |#^", | ||
"^#| ! + !! |#^", | ||
"^#| | |#^", | ||
"^#| | !! |#^", | ||
"^#||||||||||||||||||||#^", | ||
"^######################^", | ||
"^^^^^^^^^^^^^^^^^^^^^^^^" | ||
], | ||
"palettes": [ "standard_domestic_palette", "standard_domestic_basement_palette" ], | ||
"place_nested": [ | ||
{ "chunks": [ [ "utility_3x3_N", 10 ], [ "utility_3x3_S", 5 ] ], "x": 7, "y": 3 }, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_W", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 5 ], | ||
[ "home_office_4x4_N", 10 ], | ||
[ "home_office_4x4_S", 10 ] | ||
], | ||
"x": 3, | ||
"y": 7 | ||
}, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_N", 5 ], | ||
[ "bedroom_4x4_adult_1_W", 10 ], | ||
[ "bedroom_4x4_adult_1_S", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 10 ], | ||
[ "bedroom_4x4_adult_3_N", 10 ] | ||
], | ||
"x": 3, | ||
"y": 12 | ||
}, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_N", 5 ], | ||
[ "bedroom_4x4_adult_1_W", 10 ], | ||
[ "bedroom_4x4_adult_1_S", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 10 ], | ||
[ "bedroom_4x4_adult_3_N", 10 ] | ||
], | ||
"x": 3, | ||
"y": 17 | ||
}, | ||
{ "chunks": [ [ "recroom_12x12", 5 ], [ "tvroom_12x12", 15 ], [ "workoutroom_12x12", 5 ] ], "x": 9, "y": 9 } | ||
] | ||
} | ||
}, | ||
{ | ||
"type": "mapgen", | ||
"method": "json", | ||
"om_terrain": "house_05_basement", | ||
"//": "basic basement with a utility room, 2-3 bedrooms, possibly an office, and a large tv/rec room.", | ||
"object": { | ||
"fill_ter": "t_thconc_floor", | ||
"rows": [ | ||
"^^^^^^^^^^^^^^^^^^^^^^^^", | ||
"^######################^", | ||
"^#||||||||||||||||||||#^", | ||
"^#|9..|....CCCNNNUUUU|#^", | ||
"^#|???+...?...?.....U|#^", | ||
"^#|tCS|....?...?....U|#^", | ||
"^#||||||...CCCCCCUUUU|#^", | ||
"^#| ||+|####|||||||#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| |< |#^", | ||
"^#|||||| !!!!! |#^", | ||
"^#| | !!!!! |#^", | ||
"^#| + !!!!! |#^", | ||
"^#| ! | !!!!! |#^", | ||
"^#| | !!!!! |#^", | ||
"^#|||||| |#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| | |#^", | ||
"^#| | |#^", | ||
"^#||||||||||||||||||||#^", | ||
"^######################^", | ||
"^^^^^^^^^^^^^^^^^^^^^^^^" | ||
], | ||
"palettes": [ "standard_domestic_palette", "standard_domestic_basement_palette" ], | ||
"place_nested": [ | ||
{ "chunks": [ [ "utility_3x3_N", 10 ], [ "utility_3x3_S", 5 ] ], "x": 7, "y": 3 }, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_W", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 5 ], | ||
[ "home_office_4x4_N", 10 ], | ||
[ "home_office_4x4_S", 10 ] | ||
], | ||
"x": 3, | ||
"y": 7 | ||
}, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_N", 5 ], | ||
[ "bedroom_4x4_adult_1_W", 10 ], | ||
[ "bedroom_4x4_adult_1_S", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 10 ], | ||
[ "bedroom_4x4_adult_3_N", 10 ] | ||
], | ||
"x": 3, | ||
"y": 12 | ||
}, | ||
{ | ||
"chunks": [ | ||
[ "bedroom_4x4_adult_1_N", 5 ], | ||
[ "bedroom_4x4_adult_1_W", 10 ], | ||
[ "bedroom_4x4_adult_1_S", 5 ], | ||
[ "bedroom_4x4_adult_3_S", 10 ], | ||
[ "bedroom_4x4_adult_3_N", 10 ] | ||
], | ||
"x": 3, | ||
"y": 17 | ||
}, | ||
{ "chunks": [ [ "recroom_12x12", 5 ], [ "tvroom_12x12", 15 ], [ "workoutroom_12x12", 5 ] ], "x": 9, "y": 9 } | ||
] | ||
} | ||
}, | ||
{ | ||
"type": "mapgen", | ||
"method": "json", | ||
"om_terrain": "house_05ab_basement", | ||
"//": "mostly empty basement.", | ||
"object": { | ||
"fill_ter": "t_thconc_floor", | ||
"rows": [ | ||
"^^^^^^^^^^^^^^^^^^^^^^^^", | ||
"^######################^", | ||
"^#||||||||||||||||||||#^", | ||
"^#|9..|..............|#^", | ||
"^#|...+..............|#^", | ||
"^#|tCS|..............|#^", | ||
"^#||||||.............|#^", | ||
"^#| ||+|####|||||||#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| |< |#^", | ||
"^#|||||| ! |#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| | ! |#^", | ||
"^#| | |#^", | ||
"^#|||||| ! |#^", | ||
"^#| | |#^", | ||
"^#| + |#^", | ||
"^#| | |#^", | ||
"^#| | !!!!!! |#^", | ||
"^#||||||||||||||||||||#^", | ||
"^######################^", | ||
"^^^^^^^^^^^^^^^^^^^^^^^^" | ||
], | ||
"palettes": [ "standard_domestic_palette", "standard_domestic_basement_palette" ], | ||
"items": { " ": { "item": "trash", "chance": 2 } }, | ||
"place_nested": [ { "chunks": [ [ "null", 15 ], [ "utility_3x3_N", 10 ], [ "utility_3x3_S", 5 ] ], "x": 7, "y": 3 } ] | ||
} | ||
} | ||
] |
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