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Rewrite the item management of the the invlet test to use an item unique id hack to make it more robust and functional now that items on the map are unordered. Note: this test seems to have been giving false positives since #30603 was merged, since the AUTO_INV_ASSIGN option was not being properly set. This only became apparent after implementing the more robust item management code with unique ids. This also fixes a few remaing calls in the tests to a removed vehicle function which still compiled due to implicit conversion of 0 to a pointer.
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