Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game crash on finishing/accepting next ranch mission #36916

Open
dongboka opened this issue Jan 11, 2020 · 9 comments · Fixed by #37308
Open

Game crash on finishing/accepting next ranch mission #36916

dongboka opened this issue Jan 11, 2020 · 9 comments · Fixed by #37308
Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. Missions Quests and missions (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions

Comments

@dongboka
Copy link

dongboka commented Jan 11, 2020

Game version: 0.D-11170-g64b5e04

Operating system: Windows 10

Tiles or curses: Default

Mods active:

Expected behavior

Finish 5 backpacks delivery and end conversation

Actual behavior

The game crashes when I end the conversation after finishing the backpack mission at the Ranch

Steps to reproduce the behavior

Finish the backpack mission and end the conversation

Crash Log:

The program has crashed.
See the log file for a stack trace.
CRASH LOG FILE: ./config/crash.log
VERSION: 0.D-11170-g64b5e04
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:

  #0
    (dbghelp: @0x5f84a6[cataclysm-tiles.exe+0x1f84a6]), 
    (libbacktrace: Z21debug_write_backtraceRSo+0x56@0x5f84a6),
    (libbacktrace: 0x5f84a6    [unknown src]:0    [unknown func]),
  #1
    (dbghelp: @0x5de7ef[cataclysm-tiles.exe+0x1de7ef]), 
    (libbacktrace: log_crash+0x4af@0x5de7ef),
    (libbacktrace: 0x5de7ef    [unknown src]:0    [unknown func]),
  #2
    (dbghelp: @0x5df4b2[cataclysm-tiles.exe+0x1df4b2]), 
    (libbacktrace: signal_handler+0x32@0x5df4b2),
    (libbacktrace: 0x5df4b2    [unknown src]:0    [unknown func]),
  #3
    (dbghelp: SMPEG_error+0x4b034@0xff1a80[cataclysm-tiles.exe+0xbf1a80]), 
    (libbacktrace: gnu_exception_handler+0x70@0xff1a80),
    (libbacktrace: 0xff1a80    /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crt_handler.c:223    _gnu_exception_handler),
  #4
    (dbghelp: _C_specific_handler+0x98@0x7ffdfa1d8068[msvcrt.dll+0x28068]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
  #5
    (dbghelp: _chkstk+0x11f@0x7ffdfc32477f[ntdll.dll+0xa477f]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
  #6
    (dbghelp: RtlWalkFrameChain+0x14bf@0x7ffdfc284bef[ntdll.dll+0x4bef]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
  #7
    (dbghelp: KiUserExceptionDispatcher+0x2e@0x7ffdfc3234ee[ntdll.dll+0xa34ee]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
  #8
    (dbghelp: @0x961753[cataclysm-tiles.exe+0x561753]), 
    (libbacktrace: ZN3map20add_vehicle_to_cacheEP7vehicle+0x93@0x961753),
    (libbacktrace: 0x961753    [unknown src]:0    [unknown func]),
  #9
    (dbghelp: @0x9619dc[cataclysm-tiles.exe+0x5619dc]), 
    (libbacktrace: ZN3map19reset_vehicle_cacheEi+0x4c@0x9619dc),
    (libbacktrace: 0x9619dc    [unknown src]:0    [unknown func]),
  #10
    (dbghelp: @0x6c8005[cataclysm-tiles.exe+0x2c8005]), 
    (libbacktrace: ZN4game11refresh_allEv+0x35@0x6c8005),
    (libbacktrace: 0x6c8005    [unknown src]:0    [unknown func]),
  #11
    (dbghelp: @0xbf9d75[cataclysm-tiles.exe+0x7f9d75]), 
    (libbacktrace: ZN11npc_trading5tradeER3npciRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x1e5@0xbf9d75),
    (libbacktrace: 0xbf9d75    [unknown src]:0    [unknown func]),
  #12
    (dbghelp: @0xbecb59[cataclysm-tiles.exe+0x7ecb59]), 
    (libbacktrace: ZN13talk_function14mission_rewardER3npc+0x49@0xbecb59),
    (libbacktrace: 0xbecb59    [unknown src]:0    [unknown func]),
  #13
    (dbghelp: @0xbcbaa5[cataclysm-tiles.exe+0x7cbaa5]), 
    (libbacktrace: ZNK13talk_effect_t5applyER8dialogue+0x45@0xbcbaa5),
    (libbacktrace: 0xbcbaa5    [unknown src]:0    [unknown func]),
  #14
    (dbghelp: @0xbe4ff8[cataclysm-tiles.exe+0x7e4ff8]), 
    (libbacktrace: ZN8dialogue3optER15dialogue_windowRK10talk_topic+0x758@0xbe4ff8),
    (libbacktrace: 0xbe4ff8    [unknown src]:0    [unknown func]),
  #15
    (dbghelp: @0xbe5dec[cataclysm-tiles.exe+0x7e5dec]), 
    (libbacktrace: ZN3npc9talk_to_uEbb+0x7fc@0xbe5dec),
    (libbacktrace: 0xbe5dec    [unknown src]:0    [unknown func]),
  #16
    (dbghelp: @0xbe8096[cataclysm-tiles.exe+0x7e8096]), 
    (libbacktrace: ZN4game4chatEv+0x786@0xbe8096),
    (libbacktrace: 0xbe8096    [unknown src]:0    [unknown func]),
  #17
    (dbghelp: @0x747240[cataclysm-tiles.exe+0x347240]), 
    (libbacktrace: ZN4game13handle_actionEv+0x2420@0x747240),
    (libbacktrace: 0x747240    [unknown src]:0    [unknown func]),
  #18
    (dbghelp: @0x710a4d[cataclysm-tiles.exe+0x310a4d]), 
    (libbacktrace: ZN4game7do_turnEv+0x72d@0x710a4d),
    (libbacktrace: 0x710a4d    [unknown src]:0    [unknown func]),
  #19
    (dbghelp: IMG_LoadWEBP_RW+0x65903c@0x173c92c[cataclysm-tiles.exe+0x133c92c]), 
    (libbacktrace: main+0x10fc@0x173c92c),
    (libbacktrace: 0x173c92c    [unknown src]:0    [unknown func]),
  #20
    (dbghelp: @0x4013ed[cataclysm-tiles.exe+0x13ed]), 
    (libbacktrace: _tmainCRTStartup+0x23d@0x4013ed),
    (libbacktrace: 0x4013ed    /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crtexe.c:336    __tmainCRTStartup),
  #21
    (dbghelp: @0x4014fb[cataclysm-tiles.exe+0x14fb]), 
    (libbacktrace: WinMainCRTStartup+0x1b@0x4014fb),
    (libbacktrace: 0x4014fb    /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crtexe.c:186    WinMainCRTStartup),
  #22
    (dbghelp: BaseThreadInitThunk+0x14@0x7ffdf9ad7974[KERNEL32.DLL+0x17974]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
  #23
    (dbghelp: RtlUserThreadStart+0x21@0x7ffdfc2ea271[ntdll.dll+0x6a271]), 
    (backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
    (backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
@ZhilkinSerg ZhilkinSerg added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Crash / Freeze> Fatal bug that results in hangs or crashes. Missions Quests and missions labels Jan 11, 2020
@ZhilkinSerg
Copy link
Contributor

Do you have a savegame prior to crash?

@dongboka
Copy link
Author

Yes, but it is too large to upload, so i uploaded on google drive.
save

@ZhilkinSerg ZhilkinSerg added (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility Missions Quests and missions labels Jan 11, 2020
@ZhilkinSerg
Copy link
Contributor

ZhilkinSerg commented Jan 11, 2020

I am pretty sure it is related to vehicles and mission end is just a coincidence.

image

Edit: Well, maybe mission is still related as MISSION_RANCH_FOREMAN_14 updates mapgen on mission end.

@ZhilkinSerg ZhilkinSerg added the Missions Quests and missions label Jan 11, 2020
@dongboka
Copy link
Author

So... is there way to progress the mission without crashing it?

@ghost
Copy link

ghost commented Jan 16, 2020

So been looking into this, it tries to place the ambulance that is part of that missions update_mapgen
It fails, because there is a low end cube van there, so it tries to place wreckage.
Placing the wreckage fails, so it tries to place the low end cube van back there, that fails too for some reason.
So the pointer to the low end cube van is now nullptr, but I cant see how that nullptr gets back into the cache.

But later on, when dialogue ends it calls g->refresh_all() which rebuilds the cache, and a nullptr is added in.
I cant connect how that first problem leads on to the crash.

@I-am-Erk
Copy link
Member

It seems like this specific bug is resolvable by moving the spawn, right? Is the cube van always there?

@ghost
Copy link

ghost commented Jan 21, 2020

If the cube van is moved, before handing in the mission, then there are no problems.
Its kinda sweeping the problem under the rug though.

@I-am-Erk
Copy link
Member

I don't think it should close the issue, but I think it would be sufficient to stop it being a release blocker. Then we can solve the update_mapgen interface to be smarter about vehicles on our own time.

ZhilkinSerg added a commit that referenced this issue Jan 23, 2020
@ZhilkinSerg ZhilkinSerg reopened this Jan 23, 2020
@ZhilkinSerg ZhilkinSerg removed this from the 0.E milestone Jan 23, 2020
@ZhilkinSerg
Copy link
Contributor

Reopening and moving out of release blockers as #37308 is just a band-aid.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. Missions Quests and missions (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants