Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Normal lighters have too much trade value. #39945

Closed
Dacendeth opened this issue Apr 26, 2020 · 0 comments · Fixed by #39966
Closed

Normal lighters have too much trade value. #39945

Dacendeth opened this issue Apr 26, 2020 · 0 comments · Fixed by #39966
Labels
Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact <Suggestion / Discussion> Talk it out before implementing

Comments

@Dacendeth
Copy link
Contributor

Dacendeth commented Apr 26, 2020

Describe the bug

Lighters are considerbly more expensive than most other items, a full lighter is worth over $100

Steps To Reproduce

Trade a lighter.

Expected behavior

For the unrefillable lighter to be reasonably priced.

Screenshots

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.E-1231-g4968f19 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food]
    ]

Additional context

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact <Suggestion / Discussion> Talk it out before implementing
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants