Smoking rack turning normal meat into mutant meat and vice versa #40007
Labels
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items / Item Actions / Item Qualities
Items and how they work and interact
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
When you put smoked meat in a smoking rack, if there was both smoked mutant meat and smoked normal meat, it will combine the two of them and give you in return all the meat but now turned into mutant meat, or all the meat but now only normal meat
Steps To Reproduce
Expected behavior
To have the smoking rack differentiate between normal and mutant meat.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Desactivar necesidades de los PNJ [no_npc_food],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills]
]
Additional context
Smoking rack bug.zip
The save just before putting the meat in the rack.
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