-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Canned items are spawning opened again #40127
Comments
From what I've seen, this is only the case for medium tin cans for some reason. I've been able to pick up large tin cans without needing to unload them, and they're still considered sealed as well. |
I found this issue also - If I use the debug menu to spawn in a container it seems to remain sealed but any items that were sealed previously are flagged as unsealed. I believe this is related to the pockets change - |
A workaround for not being able to pickup items and immediately store them automatically is to (w)eild the item, open your (i)nventory and (i)nsert it into a pocket. However this takes a few turns to accomplish. However I'm only having this issue with canned drinks like Energy Drinks and Sodas. Spilling them also gives you a frozen liquid that can only be dropped. Thawing it spills it onto the ground with no dialogue for choosing what to do with it. |
Issue #40658 contains a save file for this issue in case it helps. |
This issue has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there: https://discourse.cataclysmdda.org/t/cant-store-cans-and-some-other-items-in-my-inventory/23996/12 |
Another way to reproduce is to debug spawn NPCs. |
Describe the bug
Canned items are spawning opened rather than sealed.
Steps To Reproduce
2a. Teleport around until you find somewhere with canned goods. (I looked at both an evac shelter and a house.)
2b. Alternatively, use debug spawn to spawn a canned item. The can spawns opened.
Expected behavior
Canned goods should spawn sealed, rather than opened as if some passive aggressive survivor had been through the area prior.
This bug also prevents storing canned goods in clothes, since they must be sealed for that to be possible.
Screenshots
after 20 days
Versions and configuration
OS: Windows 10
Version: 0.E-1713-gd15c896
Graphics: Tiles
Language: English
Mods:
Additional context
None
The text was updated successfully, but these errors were encountered: