Objects stack with unrelated objects #40319
Labels
<Bug>
This needs to be fixed
Info / User Interface
Game - player communication, menus, etc.
(P2 - High)
High priority (for ex. important bugfixes)
Describe the bug
Sometimes, objects will stack with an unrelated object, creating what appears to be a larger stack of the second object until the stack is forcibly broken up.
Steps To Reproduce
I do not know how to consistently and specifically cause this to happen. It is happening frequently in my current save.
Expected behavior
Objects should be what they are.
Screenshots
In the first shot, there appears to be a stack of three Ham Radio magazines in my inventory.
I try to drop one of them.
Two of them were actually switchblades, one of which has dropped along with the one real magazine.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Magiclysm [magiclysm],
Garden Pots [growable-pots],
Makeshift Items Mod [makeshift],
DinoMod [DinoMod],
EZ-Mode Medical [fast_healing],
Hydroponics [hydroponics],
Mutant NPCs [mutant_npcs],
Mythical Martial Arts [MMA],
Tanks and Other Vehicles [Tanks],
Classes and Scenarios Mod [more_classes_scenarios],
Prevent Zombie Revivication [no_reviving_zombies],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
DeadLeaves' Fictional Guns [FIC_Weapons],
Simplified Nutrition [novitamins],
No Fungal Monsters [No_Fungi],
No Rail Stations [No_Rail_Stations],
Gun Cotton [guncotton],
No Explosive Zombies [No_Explosive_Zombies],
Necromancy [necromancy],
Fuji's Military Profession Pack [fuji_mpp],
Arcana and Magic Items [Arcana],
Blaze Industries [blazeindustries],
Mining Mod [Mining_Mod],
Medieval Mod Reborn [Medieval_Mod_Reborn],
MST Extra [MST_Extra]
]
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