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"get prospectus" mission can't find/make mission target #40352

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GGgatherer opened this issue May 8, 2020 · 3 comments
Open

"get prospectus" mission can't find/make mission target #40352

GGgatherer opened this issue May 8, 2020 · 3 comments
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Missions Quests and missions (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.

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@GGgatherer
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Describe the bug

When trying to get the mission, game throws 2 errors:

src/mission_util.cpp:242 [cata::optional<tripoint> find_or_create_om_terrain(const tripoint&, const mission_target_params&)] Unable to find and assign mission target ranch_camp_67.
src/mapgen.cpp:6918 [bool update_mapgen_function_json::update_map(const tripoint&, const point&, mission*, bool) const] Mapgen update function called with overmap::invalid_tripoint

Steps To Reproduce

Load the save, talk with FM gal, try accepting new mission, get error. It's not just cosmetic btw - there is no mission indicator on overmap, looks like it actually cannot generate the ranch (just like it says in error message).

Expected behavior

Ranch generated, mission proceeding as usual.

Versions and configuration

  • OS: Windows 7x64
  • Game Version: 0.E-1915-g97e3499 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Modular Turrets [modular_turrets],
    Salvaged Robots [Salvaged_Robots],
    Aftershock [aftershock],
    Alternative Map Key [alt_map_key],
    sees-player icon, retrodays [sees_player_retro],
    Stats Through Skills [StatsThroughSkills],
    Magiclysm [magiclysm]
    ]

Additional context

It happens on 10639 as well as 10614.

@cirops
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cirops commented May 8, 2020

I have attempted to reproduce this in 10614 and 10639 without any mods and in 10639 with your mods except Modular Turrets, Salvaged Robots (don't have them available by default), and I couldn't reproduce this behavior.
I also haven't been able to use your save file both in 10614 and in 10639 (some error with .sav pops up and bails me).

Perhaps it has something to do with world settings, like big city sizes and small city spacing?

Also, maybe you could try to reproduce it in another world with the same settings and mods? Using the debug features (teleport, invincibility, etc) to get to that point in the questline helps.

@Night-Pryanik Night-Pryanik added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Bug> This needs to be fixed Missions Quests and missions labels May 9, 2020
@int-ua int-ua added stale Closed for lack of activity, but still valid. and removed <Bug> This needs to be fixed labels Jan 14, 2021
@int-ua
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int-ua commented Jun 24, 2021

Please comment if it's still relevant and we'll reopen it.

@int-ua int-ua closed this as completed Jun 24, 2021
@qaziquza
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qaziquza commented Nov 24, 2024

I had this same thing happen on the experimental 2024-11-23-0016. Modded playthrough.

@Night-Pryanik Night-Pryanik reopened this Nov 24, 2024
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Labels
Missions Quests and missions (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
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