Remove extras: field from overmap specialls #36298
Merged
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Summary
SUMMARY: Bugfixes "Fix new fields map extras overwriting normal overmap terrain"
Purpose of change
Prevent spawning field maps extras over normal map extras. This should fix #36273
Describe the solution
Remove
"extras": "field"
from overmapjson's
leaving only the one ingeneric_open_land
overmap_terain_hardcoded.json/Describe alternatives you've considered
None
Testing
I've created new world, and new player. Using teleport I moved to different locations checking if "field" extras like tall grass are being spawned (they are) and looking for any anomalies #36273 report describes. I was unable to find any such anomalies.