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Removed redundant hotplate on onboard chemistry lab #37395

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SeventhSandwich
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SUMMARY: Bugfixes "Removes redundant hotplate on onboard chemistry lab vehicle part"

Purpose of change

Close #36695

Describe the solution

Adding the onboard chemistry lab creates a redundant hotplate PSEUDO item that causes a selection menu to pop up and prompt you whether to use the 'chemistry set' or 'hotplate' for all cooking crafts. This is unnecessarily redundant and requires extra keystrokes for what should be an instant craft.

To fix this, I removed the lines that added a hotplate to the onboard chemistry lab tile. However, the player can still interact with the vehicle part and 'Use The Hotplate' if they wish to heat food.

Describe alternatives you've considered

None

Testing

Built CDDA using Visual Studio 2019 and verified that the redundant selection menu doesn't appear anymore. Hotplate no longer appears as a crafting tool when near an onboard chemistry lab because the chemistry set already covers all the same tool qualities.

Additional context

None

removed redundant hotplate pseudoitem
@I-am-Erk I-am-Erk added [C++] Changes (can be) made in C++. Previously named `Code` Vehicles Vehicles, parts, mechanics & interactions labels Jan 26, 2020
@ZhilkinSerg ZhilkinSerg merged commit 5c8dd53 into CleverRaven:master Jan 26, 2020
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Extra hotplate should be removed from (vehicle part) chemistry lab
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