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Trigger traps after probability travel #39968

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anothersimulacrum
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Summary

SUMMARY: Bugfixes "Trigger traps after using probability travel CBM"

Purpose of change

Fixes #39967

Describe the solution

Trigger traps after a probability travel.

Testing

Install probability travel and necessary power storage/gen.
Find a location with a wall leading directly into open air.
Probability travel through wall.
drop

@kevingranade kevingranade merged commit dc5fdf5 into CleverRaven:master Apr 27, 2020
@anothersimulacrum anothersimulacrum deleted the dropability-travel branch April 27, 2020 22:15
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Quantum Tunnelling into Open Space tiles does not cause falling
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