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Summary
SUMMARY: None
Purpose of change
VIEW_OFFSET_X/Y
are never set to values other than 0. According to a comment ingame.cpp
they were used to center the terrain window when the screen exceeds the required size. Since we now use the full screen space for the terrain window, they are essentially dead code now and can be removed. Most of the game windows do not take these two values into consideration, either, and even the terrain window itself glitched when I tested assigning non-zero values to the two variables.Describe the solution
Remove the variables altogether.
Describe alternatives you've considered
Leave them as is to be revived in the future.
Testing
Opened the affected menus and they all displayed fine.