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Add new weather type: Portal storms #50685
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This sounds like an interesting and challenging encounter, I can't wait. |
I have been waiting for this since forever, this is really great. |
I think a cool addition would be to temporarily buff all blob based enemies like slimes, either making them much smarter or stronger since they have a stronger connection to their core |
Really cool! |
This looks DF levels of fun. I can't wait! Regarding radiation: If it's not going to be afflicting tiles with local radiation the message is a little odd, it's as if the portal is targeting you specifically, which it kind of is. Some new kind of field effect or entity might be better, maybe emitting green light as a warning to stay away? Maybe let them spawn on creatures and cause burning and temperature increase. Also, a monster to portal storms with some teleporting ability, ability to phase through all impassable objects (including solid rock) which grabs the player and, after a set amount of moves, violently teleports them. That would make staying indoors much harder, and staying below ground potentially deadly. I imagine them as rope-like, quivering things that behave more like eye floaters or jellyfish tentacles than creatures, drifting through our dimension until they detect something to respond to. |
Can we get it to cause Mutations as well (unless sufficient environment protection's worn or indoors)? Like, Etherwind? |
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Nice!
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This pull request introduces 1 alert when merging 8b0a6e0 into 3f3a6af - view on LGTM.com new alerts:
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Could gigantic appendages more susceptible to "defeat"? While I enjoy them conceptually, I dislike the idea that no matter what stage of the game the player is in, the creature cannot be destroyed. The death text could read, "the appendage flinches back through the portal." Sort of the equivalent of poking your finger into a mousehole abd having the mouse bite you. I suggest a reduction in HP from 1,000,000,000 to something "manageable", like 2000. That preserves the idea that its an incredibly powerful creature meant to be run from, without making it "invincible" |
Summary
Content "Add new weather type: Portal storms."
Purpose of change
Add new weather type: Portal Storms.
Give weather some teeth. Add new kinds of challenges that scale with time to help extend endgame.
Describe the solution
During the cataclysm a giant portal storm overtook earth and while it was the largest it wasn't the last of these storms. From time to time the barrier between realities thins and portal storms occur.
GOALS:
DETAILS:
Current added monsters:
Describe alternatives you've considered
The first version of this was #41067 which was inspired by the TV show The Mist. That PR's rejection led me on a long trail of work including unhardcoding weather and creating effect_on_conditions. Now loads of PR's later its time to do this right. This time hopefully fitting the setting better.
Testing
Additional context