bugfix: Allow attacking with CANNOT_MOVE flag #78310
Merged
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Summary
Bugfixes "Allow attacking with CANNOT_MOVE flag"
Purpose of change
Melee attacking should be doable with CANNOT_MOVE flag
Describe the solution
Since melee attacking is determined in the move method, the method cannot immediately return on presence of CANNOT_MOVE. Instead, move this check to after the melee attack portion.
Also, add a message warning players that they cannot move if they attempt movement to give feedback.
Describe alternatives you've considered
N/A
Testing
Added a test CANNOT_MOVE effect and confirmed that I could attack monsters next to me but still could not move.
Additional context