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added video demo
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updated readme
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DmitriySalnikov committed Aug 7, 2020
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This is cross platform native module for [Godot Engine](https://github.com/godotengine/godot) v3 for control apps and games over WiFi or ADB.

If you are developing on a non-touch device, this module is the best way to quickly test touch input or mobile sensors data.
If you are developing on a non-touch device, this module is the best way to quickly test touch input or test mobile sensors data.

[Video Demonstration](https://youtu.be/LbFcQnS3z3E)

## Donations

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## Download Mobile App

Currently this is a module and it's need to be compiled as part of engine but precompiled example of mobile client app based on this module can be found here:
Currently this is a module and it's need to be compiled as part of engine but precompiled mobile client app based on this module can be found here:

[Google Play](https://play.google.com/store/apps/details?id=com.dmitriysalnikov.godotremote)

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To open settings menu you need to touch the screen with 5 fingers at once.

Then you'll see this:

![Settings](Images/Screenshots/mobile_settings.png)

### Custom client

If you don't want to use my client app or can't use it, you can check the [example client project](examples/simple_client) and build your own client.
If need to support other platforms or you need a specific version of module integrated to the client app, you can build client from source code placed [here](godot_remote_client).

If you don't want to use my client app you can check the [example client project](examples/simple_client) and build your own client.

Or you can donate me some money with request to buy iPhone :-)
Or you can donate me some money with request to buy iPhone and adapt a client for it 🙂

## API Reference

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