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[Doors] Fix issue where NPC's wouldn't open doors because door param overflow #2934

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Feb 15, 2023
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4 changes: 2 additions & 2 deletions zone/doors.h
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ class Doors : public Entity
uint16 GetSize() { return m_size; }
uint32 GetClientVersionMask() { return m_client_version_mask; }
uint32 GetDoorDBID() { return m_database_id; }
uint32 GetDoorParam() { return m_door_param; }
int32 GetDoorParam() { return m_door_param; }
uint32 GetEntityID() { return m_entity_id; }
uint32 GetGuildID() { return m_guild_id; }
uint32 GetKeyItem() { return m_key_item_id; }
Expand Down Expand Up @@ -82,7 +82,7 @@ class Doors : public Entity
uint8 m_no_key_ring;
uint8 m_trigger_door;
uint8 m_trigger_type;
uint32 m_door_param;
int32 m_door_param;
uint16 m_size;
int m_invert_state;
uint32 m_entity_id;
Expand Down