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SpatialMapping
Éloi Strée edited this page Jan 24, 2019
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- In General https://docs.microsoft.com/en-us/windows/mixed-reality/spatial-mapping
- In Unity; https://docs.microsoft.com/en-us/windows/mixed-reality/spatial-mapping-in-unity
https://github.com/EloiStree/2018_11_18_HelloHololens/issues/17
- https://docs.unity3d.com/560/Documentation/Manual/windowsholographic-sm-component.html
- https://www.cameronvetter.com/2016/11/16/hololens-tutorial-spatial-mapping/
- https://www.cameronvetter.com/2017/07/03/hololens-tutorial-colliders-and-rigidbodys/
- Good but slow https://youtu.be/888oW51z_cE
RemoteMapping.prefab : Use with SpatialMapping prefab, it allows you to send meshes from the HoloLens to Unity and save/load the meshes for use later.
Warning: This course is not a released version.
For any questions, you can find me here:
https://eloistree.com
⚠ Version 1.0 ⚠
Main Objective:
- Learn the first step of using Hololens
- Give the will to create game with MR after the workshop
My Objective:
- Guess what will look like the 4-8 years technologies.
- Learn the limitations of Hololens for my future clients
- Have fun with Hololens
Let's code
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Day 2: Hello Hololens
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Day 3: Ready to use
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Day 4: Move Your A**
Where to go now ?
- Day 5: Gaming industry QA
- First try with Hololens
- Move Your Ass
- Cthululu
- UWP
- Tool:
- Hololens Scan
⚠ Incomplete ⚠
- Learn From Others
- Games
- Applications
- Daily Users ?
- Reviews
- UWP
- Holo & Unity
- Army & Hololens
- After the workshop
Note I am taking during the construction of this workshop