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StepByStepArchive

Éloi Strée edited this page Apr 8, 2019 · 1 revision

Delete when restructured

Gaze

Never look the dickbutt in the eyees!

  • ... Use gaze to detect if the user look the dickbutt in the eyes.
  • ... Play a music if watching in the dickbutt direction
  • ... Add Hololens cursor information

Camera Viewport

By the hight authority of the Dickbutt you are now blind !

  • ... Display a texture over the field of view of the camera
  • ... Introduce my tool to allow recording with a border to the field of view

Audio Restart

Now that you are blind forever... I suppose you want to restart the game ?

  • ... Add the audio listener to to restart the game when the user say "Exit", "Restart"...

Hand Positions

Can we touch our lord ?!

  • ... Make a sound warning sound and particules appear when the hand is near the Dickbutt

Grab it

As all good archeologist... Let's stole it :)

  • ... Play a music if the user focus the dickbutt
  • ... Detect a Air Tap of the user to take dickbutt
  • ... Dickbutt follow the user hand until it is not detected or clicked again.

Spacial Audio

Let's make the player stress

  • ...When the dickbutt is stolen. The building is shaking (dust particule system) & sound of the place falling appart. /!\ Human are good and shit in audio ! Up back don't work. But it is not the hololens ... Add Example

Text are super readable

Gardian of the galaxy & Ghost in the shell like

  • ... Add useless information in the UI for cool impression
  • ... Add Warning message displayer to speak with the player

Day 3

When you enter this rabbit hole, you never leave

Let's go deeper

Floor: Adjust to the ground

Let's play with the real world

  • ... Use player camera start height to adjsut the pillard to the ground

Spatial: Hololens is about moving

Let make him move! Mouaahah

  • ... When the Dickbutt is stolen add laser that burn the player if his head touch laser
  • ... add spatial mapping collider to make the laser collide with read world

Field of view: Shader and field of view

Burn to death!

  • ... Print laser burn on the texture in front of the camera.

Field of view: The outside world !

The angels are back !

  • ... Make statue move when you don't look them. If there are at 0.5 cm of the player and the player look them. Trigger a jump scare audio and kill him.

Victory

World Canvas UI interaction

Oh yeah !

  • ... add Fade In/Out & level load
  • ... add a UI display of the score
  • ... add a button to restart the challenge

Defeat

Spacial Anchor Point

Body on the ground

  • ... Use player prefab to remember where the player was death
  • ... Use World anchor point to display the death player for eternity ;)
  • ... Add reset button to remove anchor (Audio)

⚠ Version 1.0 ⚠
Main Objective:

  • Learn the first step of using Hololens
  • Give the will to create game with MR after the workshop

My Objective:

  • Guess what will look like the 4-8 years technologies.
  • Learn the limitations of Hololens for my future clients
  • Have fun with Hololens

Index


Let's code

To download

Where to go now ?


Projects

Hololens 2

Buy


Playlist


What next ?

External Annex


Work in progress

⚠ Incomplete ⚠


Draft notes

Note I am taking during the construction of this workshop

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