Skip to content
This repository has been archived by the owner on Aug 21, 2024. It is now read-only.

feat(graphic user settings): move shadow map resolution to graphic settings #8267

Merged
merged 1 commit into from
Jul 12, 2023

Conversation

aditya-mitra
Copy link
Collaborator

Summary

Move shadow map resolution (which was initially a part of light shadow properties) to user settings menu

References

closes #8170

Checklist

  • If this PR is still a WIP, convert to a draft
  • When this PR is ready, mark it as "Ready for review"
  • ensure all checks pass
  • Changes have been manually QA'd
  • Changes reviewed by at least 2 approved reviewer

QA Steps

List any additional steps required to QA the changes of this PR, as well as any supplemental images or videos.

@HexaField HexaField added this pull request to the merge queue Jul 12, 2023
Merged via the queue into dev with commit a2796ac Jul 12, 2023
@HexaField HexaField deleted the feat/shadow-map-resolution-graphic-settings branch July 12, 2023 12:21
github-merge-queue bot pushed a commit that referenced this pull request Jul 13, 2023
* start event sourcing world actions

* resolve out of sync problem

* things run again

* remove refs to spawnDebugPhysicsObject

* fix renderer state affecting csm incorrectly

* feat(graphic settings): move shadow map resolution to graphic settings (#8267)

* Fixed improper generation of Cloudfront route redirects

/admin and /studio (also /editor) need to handle both e.g. /admin and /admin/<subroute>

Non-builtin route matches are now exact-only, with a `$` at the end, to prevent fuzzy matches
that likely wouldn't point to anything.

* start event sourcing world actions

* resolve out of sync problem

* things run again

* remove refs to spawnDebugPhysicsObject

* tests pass, add reactor render helper

* add license

* update node env

* remove spawn pose component

* collapse force render into run function with optional bool

* fixes

---------

Co-authored-by: Aditya Mitra <55396651+aditya-mitra@users.noreply.github.com>
Co-authored-by: Kyle Baran <kbaran@bitscoop.com>
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

remove light components shadow map resolution, put into graphics settings
2 participants