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Batch process all props and bake in existing blueprint manipulation #6274

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merged 6 commits into from
Jul 2, 2024

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@Garanas Garanas commented Jun 19, 2024

Batch processes all props and bakes in existing blueprint manipulations, this involves:

  • Bake in the invulnerability properties
  • Bake in the (prevention of) obstruction properties
  • Bake in the LOD properties

And something that would previously take forever to do:

  • Bake in adjusted health properties

Practically this applies all the post processing in blueprints-props.lua and bakes the values into the blueprints for everyone to see.

@Garanas Garanas added the feature: construction blocking props related to props being able to block construction label Jun 19, 2024
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Garanas commented Jun 24, 2024

There's been no objections to these changes, I'd like to merge them in. Could someone review the first two commits? It contains the relevant logic. Everything else is part of the batch processing and just bakes in the values.

Note to self for next time: the batch processing should have been a separate branch, like what was done with the Blinking Lights.

@Garanas Garanas merged commit 8b6f9ec into develop Jul 2, 2024
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@Garanas Garanas deleted the feature/batch-process-props branch July 2, 2024 16:10
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