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Preliminary changes for the Czar #6551

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merged 7 commits into from
Jan 30, 2025
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Basilisk3
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@Basilisk3 Basilisk3 commented Nov 23, 2024

Description of the proposed changes

Improve the performance of the currently underused Czar by increasing its survivability and improving the targeting of its flak cannons.

CZAR: Experimental Aircraft Carrier (UAA0310):

  • Intel
    • VisionRadius: 70 --> 100
  • Defense
    • ShieldRechargeTime: 120 --> 100
    • ShieldRegenRate: 180 --> 240
  • Fizz Launcher 1
    • Damage: 240 --> 140
    • DPS: 960 --> 560
    • FiringTolerance: 3 --> 10
    • HeadingArcRange: 120 --> 90
  • Fizz Launcher 2
    • Damage: 240 --> 140
    • DPS: 960 --> 560
    • FiringTolerance: 1 --> 10
    • HeadingArcRange: 120 --> 90
    • PrefersPrimaryWeaponTarget: true --> false

Testing done on the proposed changes

The flaks function noticeably better.

Checklist

  • Changes are documented in the changelog for the next game version

@Basilisk3 Basilisk3 added the area: balance related to units balance, but not as a suggestion label Nov 23, 2024
@Basilisk3 Basilisk3 marked this pull request as draft November 23, 2024 11:59
@Basilisk3 Basilisk3 changed the title Preliminary changes for the Czar buff Preliminary changes for the Czar Nov 27, 2024
@Basilisk3 Basilisk3 marked this pull request as ready for review December 7, 2024 13:58
@lL1l1
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lL1l1 commented Dec 9, 2024

Can you test the number of ASF damaged by the Czar before/after the flak rebalance? Or some similar metric to judge the flak capability.

@Basilisk3
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It is difficult to test because currently, the turrets have prolonged periods of not being functional (they lock up because they try to target something they cannot turn to). However there are also periods where they perform relatively well, depending on where the ASFs are. So it is very random (tested with 100 ASFs, NoDamage and waiting 1 minute so they ASFs can spread out). I found that the flaks roughly shoot almost twice as often now and that the prolonged periods of the flaks not being functional are gone.

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Everything looks in order.

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Everything looks in order.

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Everything looks in order.

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Everything looks in order.

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Everything looks in order.

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Everything looks in order.

@Rhaelya Rhaelya merged commit 6d76c76 into FAForever:develop Jan 30, 2025
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@Basilisk3 Basilisk3 deleted the CzarBuff branch February 2, 2025 14:59
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area: balance related to units balance, but not as a suggestion
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3 participants