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GD4.3-PSX-Style-Camera-Shader
GD4.3-PSX-Style-Camera-Shader PublicForked from immaculate-lift-studio/PSX-Style-Camera-Shader
Godot 4.3+ version. Camera shader to add distance fog with optional noise, color limiting, and dither.
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UnityGodotInterop
UnityGodotInterop PublicForked from Sythelux/LayerProcGen
Translation layer between Unity and Godot packages.
C#
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tpc-sharp
tpc-sharp PublicForked from JeanKouss/godot-third-person-camera
A Third Person Camera for Godot Engine, translated from the original JeanKouss asset into C#.
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