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Third Person Camera for Godot.

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Framebuffers/Angel

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Angel

Kinda like a guardian angel above you, but for Godot

What does it do?

It's a third person camera based on this camera by JeanKouss, but ported to C#.

Does it work?

No.

Will it work?

Yes, someday. Bugs are on latest push.

Why?

Cause I want a 100% C# codebase for something I'm doing, and this is quite an exercise to learn2code.

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Third Person Camera for Godot.

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License

MIT, MIT licenses found

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MIT
LICENSE.txt

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