Skip to content

Releases: HDest-Community/ace-corp-extended

v1.3.0

09 Feb 22:49
ce57b09
Compare
Choose a tag to compare

What's Changed

New Contributors

  • @github-actions made their first contribution in #37

Full Changelog: v1.2.0...v1.3.0

v1.2.0

18 Dec 17:18
f403d3e
Compare
Choose a tag to compare

What's Changed

  • Remove vertical clamps on front post bobbing by @Eroc in #23
  • Rename Personal Shield Generator sprites and refid by @Eroc in #24

Full Changelog: v1.1.4...v1.2.0

v1.1.4

14 Dec 16:09
066b34d
Compare
Choose a tag to compare

Ace's Items have been (mostly) ported into AceCorp: Engineering Dept.!

Yes, that's right! From the DSD to the MRL, (almost) all of Ace's items that have thus far been maintained separately have been imported into A.C.E.D.! Thank you Ted for putting in the legwork on that one!

What's Changed

New Contributors

v1.1.1

v1.1.2

v1.1.3

v1.1.4

Full Changelog: v1.0.2...v1.1.4

v1.1.3

29 Oct 14:19
0c9d939
Compare
Choose a tag to compare

Ace's Items have been (mostly) ported into AceCorp: Engineering Dept.!

Yes, that's right! From the DSD to the MRL, (almost) all of Ace's items that have thus far been maintained separately have been imported into A.C.E.D.! Thank you Ted for putting in the legwork on that one!

What's Changed

New Contributors

v1.1.1

v1.1.2

v1.1.3

Full Changelog: v1.0.2...v1.1.3

v1.1.2

28 Oct 13:12
386a075
Compare
Choose a tag to compare

Ace's Items have been (mostly) ported into AceCorp: Engineering Dept.!

Yes, that's right! From the DSD to the MRL, (almost) all of Ace's items that have thus far been maintained separately have been imported into A.C.E.D.! Thank you Ted for putting in the legwork on that one!

What's Changed

New Contributors

v1.1.1

v1.1.2

Full Changelog: v1.0.2...v1.1.2

v1.1.1

28 Oct 13:07
2786362
Compare
Choose a tag to compare

Ace's Items have been (mostly) ported into AceCorp: Engineering Dept.!

Yes, that's right! From the DSD to the MRL, (almost) all of Ace's items that have thus far been maintained separately have been imported into A.C.E.D.! Thank you Ted for putting in the legwork on that one!

What's Changed

New Contributors

v1.1.1

Full Changelog: v1.0.2...v1.1.1

v1.1.0

25 Oct 23:45
8bff6da
Compare
Choose a tag to compare

Ace's Items have been (mostly) ported into AceCorp: Engineering Dept.!

Yes, that's right! From the DSD to the MRL, (almost) all of Ace's items that have thus far been maintained separately have been imported into A.C.E.D.! Thank you Ted for putting in the legwork on that one!

What's Changed

New Contributors

Full Changelog: v1.0.2...v1.1.0

v1.0.2

18 Jul 13:03
c3edc60
Compare
Choose a tag to compare

What's Changed

  • Currently contains the following weapons:
    • Blackhawk, added in #1
    • Blackjack, added in #2
    • Gungnir, added in #3
    • Hammerhead, added in #4
    • Jackdaw, added in #5
    • Majestic, added in #6
    • Redline, added in #7
    • Scorpion, added in #8
    • Viper, added in #9
    • Wyvern, added in #10
  • The Viper has been rechambered to fire .50 AM instead of .50 AE, since it was the only known weapon to fire those rounds, and it was decided to use .50 AM to be more in line with other addon weapons.
  • The Wyvern has been updated to more closely match the Slayer class definition, and has had its reloading animation frames re-timed, as well as fix a few bugs regarding unloading unspent .50 OMG rounds.

v1.0.1

  • Fixed Readme filename to get included in build

v1.0.2

Full Changelog: https://github.com/HDest-Community/ace-corp-extended/commits/v1.0.2

v1.0.1

15 Jul 00:12
Compare
Choose a tag to compare

What's Changed

  • Currently contains the following weapons:
    • Blackhawk, added in #1
    • Blackjack, added in #2
    • Gungnir, added in #3
    • Hammerhead, added in #4
    • Jackdaw, added in #5
    • Majestic, added in #6
    • Redline, added in #7
    • Scorpion, added in #8
    • Viper, added in #9
    • Wyvern, added in #10
  • The Viper has been rechambered to fire .50 AM instead of .50 AE, since it was the only known weapon to fire those rounds, and it was decided to use .50 AM to be more in line with other addon weapons.
  • The Wyvern has been updated to more closely match the Slayer class definition, and has had its reloading animation frames re-timed, as well as fix a few bugs regarding unloading unspent .50 OMG rounds.

v1.0.1

  • Fixed Readme filename to get included in build

Full Changelog: https://github.com/HDest-Community/ace-corp-extended/commits/v1.0.1

v1.0.0

15 Jul 00:08
Compare
Choose a tag to compare

What's Changed

  • Currently contains the following weapons:
    • Blackhawk, added in #1
    • Blackjack, added in #2
    • Gungnir, added in #3
    • Hammerhead, added in #4
    • Jackdaw, added in #5
    • Majestic, added in #6
    • Redline, added in #7
    • Scorpion, added in #8
    • Viper, added in #9
    • Wyvern, added in #10

Full Changelog: https://github.com/HDest-Community/ace-corp-extended/commits/v1.0.0