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comment out RegisterBlendedTexture in king d (#80)
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briaguya-ai authored Apr 27, 2023
1 parent b56ce15 commit e516abe
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
Original file line number Diff line number Diff line change
Expand Up @@ -233,7 +233,10 @@ void BossDodongo_Init(Actor* thisx, PlayState* play) {
Gfx_RegisterBlendedTexture(object_kingdodongo_Tex_016990, sMaskTex32x16, NULL);
Gfx_RegisterBlendedTexture(object_kingdodongo_Tex_016E10, sMaskTex32x16, NULL);

Gfx_RegisterBlendedTexture(gDodongosCavernBossLavaFloorTex, sMaskTexLava, sLavaFloorRockTex);
// OTRTODO: This is causing OOB memory reads with HD assets
// commenting this out means the lava will stay lava even after beating king d
//
// Gfx_RegisterBlendedTexture(gDodongosCavernBossLavaFloorTex, sMaskTexLava, sLavaFloorRockTex);
}

void BossDodongo_Destroy(Actor* thisx, PlayState* play) {
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