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Fallback readme instructions for commandline extraction #6

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@MegaMech MegaMech added the do not merge Not ready or not valid changes label Mar 22, 2022
@MegaMech MegaMech closed this Mar 22, 2022
MelonSpeedruns referenced this pull request in MelonSpeedruns/Shipwright Mar 31, 2022
Fix Tektite death particles
Kenix3 pushed a commit that referenced this pull request May 11, 2022
* Initial Linux/GCC support commit

* Add instructins for linux in the README

* apply suggestions by @Erotemic and @Emill

* Fix python 3.10 symlink line

* Fix func_80041E80 type mismatch (#3)

Type mismatch functions.h:664

* Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES

* Makefile: find C/CXX_FILES automatically

* Makefile: remove ugly conditions in find commands

* cleanup _MSC_VER usage

* fix Windows build

* cleanup extraction scripts

* fix Windows build

* Fix Windows path separator issue

* fix rumble support for linux

* use glew-cmake in dockerfile

* add pulseaudio backend

* fix ZAPDTR linkage

* Check for "soh.elf" in directory (#6)

hide second button if `soh.exe` or `soh.elf` is present

* Fix hardcoded segment addresses (#5)

* fix condition

* hack lus -> soh dep for ZAPDTR

Co-authored-by: sholdee <102821812+sholdee@users.noreply.github.com>
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
raincode00 pushed a commit to raincode00/Shipwright that referenced this pull request May 16, 2022
hide second button if `soh.exe` or `soh.elf` is present
PurpleHato referenced this pull request in PurpleHato/Shipwright Jun 4, 2022
briaguya-ai pushed a commit that referenced this pull request Aug 2, 2022
leggettc18 referenced this pull request in leggettc18/Shipwright Oct 15, 2022
Kenix3 pushed a commit to Kenix3/Shipwright that referenced this pull request Oct 19, 2022
* Initial Linux/GCC support commit

* Add instructins for linux in the README

* apply suggestions by @Erotemic and @Emill

* Fix python 3.10 symlink line

* Fix func_80041E80 type mismatch (HarbourMasters#3)

Type mismatch functions.h:664

* Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES

* Makefile: find C/CXX_FILES automatically

* Makefile: remove ugly conditions in find commands

* cleanup _MSC_VER usage

* fix Windows build

* cleanup extraction scripts

* fix Windows build

* Fix Windows path separator issue

* fix rumble support for linux

* use glew-cmake in dockerfile

* add pulseaudio backend

* fix ZAPDTR linkage

* Check for "soh.elf" in directory (HarbourMasters#6)

hide second button if `soh.exe` or `soh.elf` is present

* Fix hardcoded segment addresses (HarbourMasters#5)

* fix condition

* hack lus -> soh dep for ZAPDTR

Co-authored-by: sholdee <102821812+sholdee@users.noreply.github.com>
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Archez referenced this pull request in Archez/Shipwright Nov 21, 2022
inspectredc pushed a commit to inspectredc/Shipwright that referenced this pull request Nov 30, 2023
Malkierian pushed a commit that referenced this pull request Oct 7, 2024
* Convert ocarina buttons & skip scarecrow song to VB

* Move most of boss rush & rupee/key counters to VB

* Move BossRush_HandleCompleteBoss to VB

* Convert boss timestamps to VB

* Move being able to open doors to VB

* Convert Entrance_OverrideWeatherState to VB

* Move boss souls to hook_handlers.cpp

* Update hook_handlers.cpp

* Move infinite upgrades to hook_handlers.cpp

* Move skeleton key to hook_handlers.cpp

* Move swim and child wallet to hook_handlers.cpp

* Move ganons boss key to hook_handlers.cpp

* Move triforce hunt to hook_handlers.cpp

* Move randomizer sheik spawn to hook_handlers.cpp

* Update BossRush.h

* Convert spoiling items to VB

* Move load game stuff to hook_handlers.cpp

* Move warp song handling to hook_handlers.cpp

* Convert being able to play bowling to VB

* Move shooting gallery man handling to hook_handlers.cpp

* Move spirit temple silver block removal to hook_handlers.cpp

* Fix build

* Move last beehive stuff to hook_handlers.cpp

* Fix build

* Add VB_CLOSE_PAUSE_MENU

* Add VB_BE_ABLE_TO_SAVE

* Add VB_RENDER_YES_ON_CONTINUE_PROMPT

* Add VB_SPAWN_BLUE_WARP

* Add VB_BLUE_WARP_ADULT_WARP_OUT

* Add VB_BG_BREAKWALL_BREAK

* Convert Saria stuff to VB

* Remove now unused check

* Add VB_GANON_HEAL_BEFORE_FIGHT

* Update hook_handlers.cpp

* Fix blue warp offsets

* Fixes from review

* Improve documentation

* Update BossRush.cpp

* Fix my stupidity

* Fix #4327

* Update hook_handlers.cpp

* Fix blue warps

* Use ultralib types & clean header

* Replace options amount macro with BR_OPTIONS_MAX

* Remove unused includes

* Remove accidental line doubling

* Tweaks to boss rush (#6)

* Update GameInteractor_HookTable.h

---------

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
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