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NetImgui branch update #1
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sammyfreg
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Commits on Sep 13, 2020
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Added support for netImgui. (segross#39)
Merging initial integration of NetImgui by Sammyfreg: - Integration of the NetImgui. - Build as part of the ImGui module. - Implemented UE4 sockets. - Added mirroring and dual context support. - Menu bar to switch between contexts.
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Commits on Sep 21, 2020
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Merging Bugfix for NetImGui: Making sure sockets are all closed before exiting netImgui shutdown.
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Commits on Feb 26, 2021
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NetImgui Update 1_3 (segross#44)
* Added support for netImgui. TODO: fix issue with editor not drawing until PIE activated once TODO: Implement UE4 sockets (instead of using Winsock directly) TODO: Figure out how to expose options to user, and netImgui server exe * netImgui: Fix compile and running error in game mode * NetImgui: Added mirroring option * Fix for Texture format detection and disconnect request * Added : Dual Draw support Added: IsRemoteDrawing() and IsRemoteConnected() to FImGuiModuleProperties Removed : Intrusive code in FProxyContext Fixed: NoUnityBuild * Added support of Unreal Sockets instead of using Windows code. Every platform supported by Unreal should now work with remote connection. * Changed context index mapping to fix issues with multi-PIE debugging in 4.25. * Status update with information about NetImgui. * Bugfix: making sure sockets are all closed before exiting netImgui shutdown * Fixed Linux crash caused by wrong mapping of key codes. * Update DearImgui 1.80, NetImgui 1.3 Updating DearImgui and NetImgui libraries to latest version. * Missing ImGui context release * Prevent crash while cooking * Case sensitive include fix Co-authored-by: Sebastian <sebastian.e.gross@gmail.com>
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Commits on Jan 23, 2023
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Commits on Jun 3, 2023
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Initial Merge branch 'IDI_master' into IDI_NetImgui
# Conflicts: # CHANGES.md # ImGui.uplugin # README.md # Source/ImGui/ImGui.Build.cs # Source/ImGui/Private/ImGuiContextManager.cpp # Source/ImGui/Private/ImGuiContextProxy.cpp # Source/ImGui/Private/ImGuiDrawData.cpp # Source/ThirdParty/ImGuiLibrary/Include/imconfig.h # Source/ThirdParty/ImGuiLibrary/Include/imgui.h # Source/ThirdParty/ImGuiLibrary/LICENSE.txt # Source/ThirdParty/ImGuiLibrary/Private/imgui.cpp # Source/ThirdParty/ImGuiLibrary/Private/imgui_demo.cpp # Source/ThirdParty/ImGuiLibrary/Private/imgui_draw.cpp # Source/ThirdParty/ImGuiLibrary/Private/imgui_internal.h # Source/ThirdParty/ImGuiLibrary/Private/imgui_tables.cpp # Source/ThirdParty/ImGuiLibrary/Private/imgui_widgets.cpp # Source/ThirdParty/ImGuiLibrary/Private/imstb_truetype.h
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Commits on Jul 16, 2023
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