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NetImgui branch update #1

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Commits on Sep 13, 2020

  1. Added support for netImgui. (segross#39)

    Merging initial integration of NetImgui by Sammyfreg:
    - Integration of the NetImgui.
    - Build as part of the ImGui module.
    - Implemented UE4 sockets.
    - Added mirroring and dual context support.
    - Menu bar to switch between contexts.
    sammyfreg committed Sep 13, 2020
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Commits on Sep 21, 2020

  1. Bug fixing (segross#41)

    Merging Bugfix for NetImGui: Making sure sockets are all closed before exiting netImgui shutdown.
    sammyfreg committed Sep 21, 2020
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Commits on Feb 26, 2021

  1. NetImgui Update 1_3 (segross#44)

    * Added support for netImgui.
    TODO: fix issue with editor not drawing until PIE activated once
    TODO: Implement UE4 sockets (instead of using Winsock directly)
    TODO: Figure out how to expose options to user, and netImgui server exe
    
    * netImgui: Fix compile and running error in game mode
    
    * NetImgui: Added mirroring option
    
    * Fix for Texture format detection and disconnect request
    
    * Added : Dual Draw support
    Added: IsRemoteDrawing() and IsRemoteConnected() to FImGuiModuleProperties
    Removed : Intrusive code in FProxyContext
    Fixed: NoUnityBuild
    
    * Added support of Unreal Sockets instead of using Windows code. Every platform supported by Unreal should now work with remote connection.
    
    * Changed context index mapping to fix issues with multi-PIE debugging in 4.25.
    
    * Status update with information about NetImgui.
    
    * Bugfix: making sure sockets are all closed before exiting netImgui shutdown
    
    * Fixed Linux crash caused by wrong mapping of key codes.
    
    * Update DearImgui 1.80, NetImgui 1.3
    
    Updating DearImgui and NetImgui libraries to latest version.
    
    * Missing ImGui context release
    
    * Prevent crash while cooking
    
    * Case sensitive include fix
    
    Co-authored-by: Sebastian <sebastian.e.gross@gmail.com>
    sammyfreg and segross committed Feb 26, 2021
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Commits on Jan 23, 2023

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Commits on Jun 3, 2023

  1. Initial Merge branch 'IDI_master' into IDI_NetImgui

    # Conflicts:
    #	CHANGES.md
    #	ImGui.uplugin
    #	README.md
    #	Source/ImGui/ImGui.Build.cs
    #	Source/ImGui/Private/ImGuiContextManager.cpp
    #	Source/ImGui/Private/ImGuiContextProxy.cpp
    #	Source/ImGui/Private/ImGuiDrawData.cpp
    #	Source/ThirdParty/ImGuiLibrary/Include/imconfig.h
    #	Source/ThirdParty/ImGuiLibrary/Include/imgui.h
    #	Source/ThirdParty/ImGuiLibrary/LICENSE.txt
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui.cpp
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui_demo.cpp
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui_draw.cpp
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui_internal.h
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui_tables.cpp
    #	Source/ThirdParty/ImGuiLibrary/Private/imgui_widgets.cpp
    #	Source/ThirdParty/ImGuiLibrary/Private/imstb_truetype.h
    sammyfreg committed Jun 3, 2023
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  4. NetImgui 1.9 update

    sammyfreg committed Jun 3, 2023
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Commits on Jul 16, 2023

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