An in game GUI tool based on IL2CPP_Resolver made to modify il2cpp Unity games running on DX11; revisited version of my old IL2CPP_Scanner_DX11.
Short showcase video https://www.youtube.com/watch?v=i3jDIRIJYtc&ab_channel=AxEl
- gameobject transform tweaking and inspector window
- get children gameobjects
- methods calling (with some limitations)
- properties usage
- class field type
- more stable and easier to use (I think)