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Beta 0.7.2

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@LunaTheFoxgirl LunaTheFoxgirl released this 23 Apr 20:38
· 759 commits to main since this release

Inochi Creator release with some bug fixes and quality of life improvements.

  • Added destructive path deformation editor in mesh editor
  • Added controls for setting interpolation of bindings
  • Added parameter copy-paste
  • Added inspector settings for Composite node
  • Added inspector settings for SimplePhysics node (contributed by @asahilina)
  • Added node reordering for the Nodes panel
  • Added set start position for parameters, setting the value they'll default to.
  • Updated the interface for the masks to use the new mask system introduced
  • Updated blending modes to have the ClipToLower and SliceFromLower options
  • Removed old "Fix Scales" option
  • Removed unnecessary debug information
  • Fixed LDC2 compilation on Windows
  • Fixed node list being able to hard lock you in to the vertex editor
  • Fixed empty parameter showing as if all points were set (green)
  • Fixed crash when pressing <tab> with null path
  • Fixed cursor not getting grabbed when held (contributed by @seagetch)
  • Fixed node delete behaviour, now the node you've right clicked gets deleted.
  • Fixed a crash on node deletion and rearrange.
  • Fixed potential crash related to tool modes

Changelog: v0.7.1...v0.7.2

Known Issues

  • Still crashes on Intel Integrated Graphics
  • Individual locking for nodes will be removed in the next release, consider them deprecated and avoid using them.

Note

On Windows a 64 bit Visual C++ 2019 is required before Inochi Creator can run, you can download it from Microsoft here