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This repository has been archived by the owner on May 9, 2022. It is now read-only.

Releases: JohnodonCode/BetterPerms

Update to EXILED3.0.0-alpha.56

24 Aug 00:33
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Pre-release

Updated BetterPerms to EXILED3 alpha.56

WARNING: UNTESTED - USE AT YOUR OWN RISK
It's for an alpha anyway guys, come on.

actually made things optimized, opps

22 Jul 14:41
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pretend this is on the previous release

Changelog

  • Made the CheckSCPerms method static

Optimizations, and new config options. Also release 1.1.0

21 Jul 17:59
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Changelog

  • Added new Config option (sc_base_permission) that allows you to change the base permission node for ServerConfigs
  • Changed project name to BetterPerms because capitalization is nice

Optimizations

  • Made a new method check permissions instead of having a function in every file check it
  • Capitalized class and file names, because I want to stay out of naming hell
  • Removed empty arrays and replaced it with Array.Empty<string>();
  • Removed unnecessary usings
  • Removed unnecessary if statements
  • just made the plugin run better

First Release - ServerConfigs

18 Jul 14:42
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Added ServerConfigs

  • ServerConfigs - The base permision node (gives access to all ServerConfigs commands)
  • ServerConfigs.friendlyfire - Friendly_Fire permission
  • ServerConfigs.spawnprotectdisable - Spawn_Protect_Disable permission
  • ServerConfigs.spawnprotecttime - Spawn_Protect_Time permission
  • ServerConfigs.humangrenademultiplier - Human_Grenade_Multiplier permission
  • ServerConfigs.scpgrenademultiplier - SCP_Grenade_Multiplier permission
  • ServerConfigs.pdrefreshexit - PD_Refresh_Exit permission
  • ServerConfigs.playerlisttitle - Player_List_Title permission