This repository has been archived by the owner on May 9, 2022. It is now read-only.
Releases: JohnodonCode/BetterPerms
Releases · JohnodonCode/BetterPerms
Update to EXILED3.0.0-alpha.56
Updated BetterPerms to EXILED3 alpha.56
WARNING: UNTESTED - USE AT YOUR OWN RISK
It's for an alpha anyway guys, come on.
actually made things optimized, opps
pretend this is on the previous release
Changelog
- Made the CheckSCPerms method static
Optimizations, and new config options. Also release 1.1.0
Changelog
- Added new Config option (
sc_base_permission
) that allows you to change the base permission node for ServerConfigs - Changed project name to
BetterPerms
because capitalization is nice
Optimizations
- Made a new method check permissions instead of having a function in every file check it
- Capitalized class and file names, because I want to stay out of naming hell
- Removed empty arrays and replaced it with
Array.Empty<string>();
- Removed unnecessary
usings
- Removed unnecessary if statements
- just made the plugin run better
First Release - ServerConfigs
Added ServerConfigs
ServerConfigs
- The base permision node (gives access to all ServerConfigs commands)ServerConfigs.friendlyfire
- Friendly_Fire permissionServerConfigs.spawnprotectdisable
- Spawn_Protect_Disable permissionServerConfigs.spawnprotecttime
- Spawn_Protect_Time permissionServerConfigs.humangrenademultiplier
- Human_Grenade_Multiplier permissionServerConfigs.scpgrenademultiplier
- SCP_Grenade_Multiplier permissionServerConfigs.pdrefreshexit
- PD_Refresh_Exit permissionServerConfigs.playerlisttitle
- Player_List_Title permission