Skip to content
/ kMotion Public
generated from Kink3d/kPackageTemplate

Motion Blur for Unity's Universal Render Pipeline.

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta
Notifications You must be signed in to change notification settings

Kink3d/kMotion

Repository files navigation

kMotion

Motion Blur for Unity’s Universal Render Pipeline.

alt text An example of Motion Blur using kMotion with the Boat Attack demo.

kMotion provides full object motion blur for Unity's Universal Render Pipeline. It does this by generating a full camera and object motion vector texture, which can then be used for various temporal effects. Motion blur can then be enabled with the provided Motion Blur Volume Component for Scriptable Render Pipeline's Volume system, supported by default in Universal Render Pipeline.

Refer to the Wiki for more information.

Instructions

  • Open your project manifest file (MyProject/Packages/manifest.json).
  • Add "com.kink3d.motion": "https://github.com/Kink3d/kMotion.git" to the dependencies list.
  • Open or focus on Unity Editor to resolve packages.

Requirements

  • Unity 2019.3.0f3 or higher.

About

Motion Blur for Unity's Universal Render Pipeline.

Resources

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta

Stars

Watchers

Forks

Sponsor this project

 

Packages

No packages published