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UDBase.Controllers.SceneSystem.UI
KonH edited this page Feb 23, 2018
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2 revisions
Component to show IScene loading progress on UnityEngine.UI.Text (in percent format) and Image (use fill amount)
public class UDBase.Controllers.SceneSystem.UI.LoadingView
: MonoBehaviour
Fields
Type | Name | Summary |
---|---|---|
Int32 |
PercentDecimals | |
Text |
PercentText | |
Image |
ProgressBar |
Methods
Type | Name | Summary |
---|---|---|
void |
Init(AsyncLoadHelper helper) |
Init with dependencies |
ActionButton to load scene by name via IScene component
public class UDBase.Controllers.SceneSystem.UI.SceneLoadButton
: ActionButton
Fields
Type | Name | Summary |
---|---|---|
String |
Name | Scene name to load on click |
Methods
Type | Name | Summary |
---|---|---|
void |
Init(IScene scene) |
Init with dependencies |
Boolean |
IsInteractable() | |
Boolean |
IsVisible() | |
void |
OnClick() |
Base ActionButton to load scene by typed parameter via IScene controller
public abstract class UDBase.Controllers.SceneSystem.UI.SceneParamLoadButton<T>
: ActionButton
Fields
Type | Name | Summary |
---|---|---|
String |
Param | |
T |
Type |
Methods
Type | Name | Summary |
---|---|---|
void |
Init(IScene scene) |
Init with dependencies |
Boolean |
IsInteractable() | |
Boolean |
IsVisible() | |
void |
OnClick() |