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v1.25.6

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@Lailloken Lailloken released this 29 Jun 15:56
· 1211 commits to main since this release
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Important: installation

  • if you used this script when it still had archnemesis features: delete your old Lailloken UI folder
  • this release is incompatible with releases prior to v1.24, so do NOT install this into an existing pre-v1.24 installation

Betrayal-info: general UI and navigation changes

  • teal highlighting is now considered 'tier 0', i.e. it represents rewards that have very high value/priority and stand out from the rest (e.g. Aisling research, or other big money-makers)

    • this is important because a new feature makes use of this distinction
  • instead of long-pressing the omni-key, screen-capping is now initiated by pressing ALT + omni-key

    • long-pressing the omni-key will now trigger the new feature instead (more info below)

Betrayal-info: fewer clicks, less mouse movement, better overview

  • replaced the list of member names at the top (in simple mode) with an overview-table
    image
    image
    • this table can be displayed on either the left or the right side of the screen

    • as before, the names can be clicked to load the corresponding rewards

    • at the bottom, there are teal numbers representing the sum of 'tier 0' rewards in each division (this is relevant for the new feature)

    • this table also shows in recognition-mode after a failed scan, but it can also be configured to show permanently

    • long-pressing the omni-key will hide this table for the duration (use this in case it blocks something you have to read underneath)

    • the colors in the table do not refresh as soon as you customize a reward, but rather the next time you click a name or simulate movement


  • improved how movement-simulation is accessed in simple mode

    • instead of shift-clicking four times, you now only have to click the two divisions in question

    • clicking 'R' in Aisling's line corresponds with "Aisling moves to research"
      image


  • added four colored bars underneath each member when simulating movement
    image

    • these four bars represent the members' rewards across all divisions in order to provide a better overview

  • added a prio-view feature that illustrates the desired end-state of the board
    image

    • this feature overlays portraits of members who have 'tier 0' rewards and positions them above and below the corresponding divisions

    • this can be used to cross-check your current 'board-situation' and see how close it is to the desired end-state

    • limitation: this only shows up to six 'tier 0' members per division in order to not clutter the board too much and to keep it readable (use the table to keep an eye on this number)

    • this requires a short setup in the settings menu (see next section)

    • this feature is displayed while holding down the omni-key


Betrayal-info: prio-view setup

  • the betrayal-info section in the settings menu has a new label 'prio-view settings' that will be highlighted in red if setup by the user is required

  • opening the betrayal-info section now also automatically shows four white squares on the screen
    image

    • step 0: make sure you have not zoomed into or moved the syndicate board

    • step 1: drag each square into a position so that their top-left corners align with the top-left corners of the division leaders' cards
      image

    • step 2: try out number-values in the edit field next to 'frame dimensions' until the squares' dimensions are identical to the cards' sizes (the value applies automatically while typing)
      image

    • step 3: click save



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How to update (Youtube)