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Map info panel

Lailloken edited this page Dec 15, 2024 · 21 revisions

Feature Overview

  • streamlined presentation of map information for quicker scanning and better overview

  • map mods can be individually ranked depending on perceived difficulty

  • optional: the panel can be hotkey-toggled to quickly re-check map-mods while mapping

  • optional: re-rolling maps by shift-clicking chaos orbs will automatically refresh the tooltip


User Interface & Settings

  • this feature has its own section in the settings menu, with customization and sub-feature options
main UI-elements & user interaction screenshots
categorized map mods, sorted by difficulty:
- hover over a mod and press 1-4 to apply highlighting, or space to strike it out
image
general rolls: mod count | quantity | rarity | packsize image
T17 drop-multipliers: maps | scarabs | currency image
visual representation of the overall difficult image

Requirements

  • the inventory pixel-check to be set up correctly in the screen-checks section of the settings menu

Setup

  • navigate to the map-info section in the settings menu and enable the feature

  • omni-click a map to show the tooltip, then adjust the text-size to your liking

  • font-colors can also be changed from here by clicking the number buttons

    • you don't have to use all four tiers, you can decide for yourself how many you want to use

General Use

  • omni-clicking a map will show the map-info tooltip above the cursor

  • hover over mods and press 1-4 to apply colors, right-click to reset to white, or space to strike out a mod

  • pressing ESC or clicking into the game will close the tooltip

  • optional: holding down TAB will show the map-info panel on the right side of the screen


Adjusting mod tiering/highlighting for different builds

  • the settings menu has a dedicated section for "pinned" map mods, and five mods that are significant but usually build-specific are pinned by default
    image

  • you can hover over these mods and press the hotkeys to change their highlighting on the fly (just like within the map-info panel itself)

  • there is a mod search at the bottom that can be used to search for, customized, and pin additional mods that may affect your typical builds
    image


Tooltip/Panel Structure

  • the map-mods will be grouped according to their effect

    • currently implemented groups: player, monsters, bosses, area, heist, expedition
  • the mods will be ordered by descending difficulty/rank (4 -> 1, the keys pressed to apply highlighting)

    • mods you struck out will always be listed at the bottom of each group, and they will also be ordered by descending difficulty/rank
  • the bottom of the tooltip/panel shows a summary of a map's mod-count, quantity, rarity, pack-size and T17 drop-multipliers (maps, scarabs, currency), as well as a color spectrum to represent overall difficulty
    image

    • this can be used while re-rolling maps in order to determine a map's difficulty at a glance

    • ignored mods have an additional white border and are placed to the far right

  • changes to ordering and the color spectrum will take effect immediately


Expedition Logbooks

  • the map-info feature also supports expedition logbooks

    • in addition to regular map mods, it will display the individual expedition choices and the associated mods and NPC

    • as soon as you enter the chosen encounter, the toggle-able overlay panel will remove the unpicked choices and only display the relevant one

  • expedition-mods can also be ranked by hovering over them and pressing number-keys, but this highlighting uses a separate set of colors

    • this set of colors represents how desirable a mod is, rather than how difficult it is