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Map info panel
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streamlined presentation of map information for quicker scanning and better overview
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map mods can be individually ranked depending on perceived difficulty
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optional: the panel can be hotkey-toggled to quickly re-check map-mods while mapping
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optional: re-rolling maps by shift-clicking chaos orbs will automatically refresh the tooltip
- this feature has its own section in the settings menu, with customization and sub-feature options
main UI-elements & user interaction
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screenshots |
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categorized map mods, sorted by difficulty: - hover over a mod and press 1-4 to apply highlighting, or space to strike it out |
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general rolls: mod count | quantity | rarity | packsize | |
T17 drop-multipliers: maps | scarabs | currency | |
visual representation of the overall difficult |
- the
inventory
pixel-check to be set up correctly in the screen-checks section of the settings menu
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navigate to the
map-info
section in the settings menu and enable the feature -
omni-click a map to show the tooltip, then adjust the text-size to your liking
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font-colors can also be changed from here by clicking the number buttons
- you don't have to use all four tiers, you can decide for yourself how many you want to use
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omni-clicking a map will show the map-info tooltip above the cursor
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hover over mods and press 1-4 to apply colors, right-click to reset to white, or space to strike out a mod
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pressing ESC or clicking into the game will close the tooltip
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optional: holding down TAB will show the map-info panel on the right side of the screen
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the settings menu has a dedicated section for "pinned" map mods, and five mods that are significant but usually build-specific are pinned by default
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you can hover over these mods and press the hotkeys to change their highlighting on the fly (just like within the map-info panel itself)
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there is a mod search at the bottom that can be used to search for, customized, and pin additional mods that may affect your typical builds
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the map-mods will be grouped according to their effect
- currently implemented groups: player, monsters, bosses, area, heist, expedition
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the mods will be ordered by descending difficulty/rank (4 -> 1, the keys pressed to apply highlighting)
- mods you struck out will always be listed at the bottom of each group, and they will also be ordered by descending difficulty/rank
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the bottom of the tooltip/panel shows a summary of a map's mod-count, quantity, rarity, pack-size and T17 drop-multipliers (maps, scarabs, currency), as well as a color spectrum to represent overall difficulty
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this can be used while re-rolling maps in order to determine a map's difficulty at a glance
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ignored mods have an additional white border and are placed to the far right
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changes to ordering and the color spectrum will take effect immediately
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the map-info feature also supports expedition logbooks
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in addition to regular map mods, it will display the individual expedition choices and the associated mods and NPC
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as soon as you enter the chosen encounter, the toggle-able overlay panel will remove the unpicked choices and only display the relevant one
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expedition-mods can also be ranked by hovering over them and pressing number-keys, but this highlighting uses a separate set of colors
- this set of colors represents how desirable a mod is, rather than how difficult it is