-
Notifications
You must be signed in to change notification settings - Fork 27
Map info panel
-
streamlined presentation of map information for quicker scanning and better overview
-
map mods can be individually ranked depending on perceived difficulty
-
optional: the panel can be hotkey-toggled to quickly re-check map-mods while mapping
-
optional: re-rolling maps by shift-clicking chaos orbs will automatically refresh the tooltip
- this feature has its own section in the settings menu, with customization and sub-feature options
main UI-elements & user interaction
|
screenshots |
---|---|
map-info tooltip for rolling maps: 1. categorized map mods - hover over a mod and press 1-4 to apply highlighting, or space to strike it out2. mod-count | quantity | rarity | pack size & T17 drop-multipliers: maps | scarabs | currency 3. visual summary of the overall map difficulty |
|
map-info panel to re-check mods (optional): - hold TAB to show this panel on the right edge of the client- hides mods that were struck out - hides mod values to be even more compact - this panel is unclickable and can no longer be customized |
- the shift-click refresh feature requires the
inventory
pixel-check to be set up correctly in thescreen-checks
section of the settings menu
-
navigate to the
map-info
section in the settings menu and enable the feature -
omni-click a map to show the tooltip, then adjust the text-size to your liking
-
font-colors can also be changed from here by clicking the
header
or number buttons- you can decide for yourself how many tiers of difficulty you want to use
-
omni-clicking a map will show the map-info tooltip above the cursor
-
hover over mods and press 1-4 to apply colors, or space to strike out a mod
-
pressing ESC or clicking into the game will close the tooltip
-
optional: holding down TAB will show the map-info panel on the right side of the screen
-
the map-mods will be grouped according to their effect
- currently implemented groups: player, monsters, bosses, area, heist, expedition
-
the mods will be ordered by descending difficulty/rank (4 -> 1, the keys pressed to apply highlighting)
- mods you struck out will always be listed at the bottom of each group, and they will also be ordered by descending difficulty/rank
-
the bottom of the tooltip/panel shows a summary of a map's mod-count, quantity, rarity, pack-size and T17 drop-multipliers (maps, scarabs, currency), as well as a color spectrum to represent overall difficulty
-
this can be used while re-rolling maps in order to determine a map's difficulty at a glance
-
ignored mods have an additional white border and are placed to the far right
-
-
changes to ordering and the color spectrum will take effect immediately
-
the map-info feature also supports expedition logbooks
-
in addition to regular map mods, it will display the individual expedition choices and the associated mods and NPC
-
as soon as you enter the chosen encounter, the toggle-able overlay panel will remove the unpicked choices and only display the relevant one
-
-
expedition-mods can also be ranked by hovering over them and pressing number-keys, but this highlighting uses a separate set of colors
- this set of colors represents how desirable a mod is, rather than how difficult it is