v0.8 - HUD/Movie Fix, Anisotropic Filtering and Disabled Background Input
Changes
- MGS 2 | MGS 3: Added in HUD/Movie fix for non 16:9 resolutions. Note that this is still currently considered experimental and therefore is disabled by default in the ini.
- MGS 2 | MGS 3: Added experimental anisotropic filtering option to increase texture detail at oblique angles. Please report any issues you find with this. (#31)
- MGS 2 | MGS 3: Intro skip is now enabled by default. (#23)
- MGS 3: Adjusted mouse sensitivity hook to fix crashing and added independent X and Y sensitivity control. (#24)
- All: Added framebuffer fix toggle. You can disable this fix to add pillarboxing/letterboxing if required. (#19)
- All: Added toggle to disable background input when using windowed/borderless. No more phantom inputs when you alt tab. (#27) (#32)
- MG1/MG2: Added HUD fix that is forced on at non-16:9 resolutions so the game always displays in the correct aspect ratio.
Installation
- Extract the contents of the release zip in to the the game folder.
(e.g. "steamapps\common\MGS2" or "steamapps\common\MGS3" for Steam).
Steam Deck/Linux additional instructions
Steam Deck users can also enjoy a native 800p (16:10) experience by installing this mod.
- Open up the Steam properties of either MGS2/MGS3 and put
WINEDLLOVERRIDES="d3d11=n,b" %command%
in the launch options. - If you're using the missing audio workaround put
WINEDLLOVERRIDES="xaudio2_9=n;d3d11=n,b" %command%
instead.
Configuration
- See MGSHDFix.ini to adjust settings for the fix.