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Vessel Flares broken again #30

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MOARdV opened this issue Apr 28, 2016 · 0 comments
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Vessel Flares broken again #30

MOARdV opened this issue Apr 28, 2016 · 0 comments
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MOARdV commented Apr 28, 2016

Well, not broken, but I didn't look closely at the RGB->HSL conversion algorithm, and it incorrectly drives all grayscale colors to (0,0,0), instead of (0,0,L).

@MOARdV MOARdV self-assigned this Apr 28, 2016
@MOARdV MOARdV added the bug label Apr 28, 2016
@MOARdV MOARdV added this to the v1.7.1 milestone Apr 28, 2016
MOARdV added a commit that referenced this issue Apr 28, 2016
Did not convert grayscales correctly.  Issue #30
@MOARdV MOARdV closed this as completed Apr 28, 2016
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