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Nikolai V. Chr edited this page Jan 21, 2022 · 25 revisions

Fire-control Radar

If the display is sensor of interest (SOI) you can move a cursor around to find and lock hostiles. To make a display SOI, use Shift-arrow keys on keyboard. To move the cursor use arrow keys and 'l' or set that in the joystick config dialog.

CZ: Cursor zero will reset cursor position.

Note: The radar when started up goes through a Built In Test (BIT) for a couple of minutes.

STT and FTT modes

This is commonly referred to as having locked up a target. Or hard lock.

The radar will scan very aggressively around the target to be sure its not lost.

At the top are four numbers; Target aspect, and L/R for which wing is closest to ownship. Target Heading. Target speed (kt). Closing speed (kt).

CRM - Combined Radar Mode

CRM is the Air to Air modes.

Contacts is shown as B-scope radar display: Horizontal is relative bearing to targets, vertical is distance.

  • Ax: How much azimuth the radar shall cover, A6 is max (60 degs to each side).
  • xB: How much vertically the radar shall cover, 4B is max (around 15 degs). A small plus sign when something is lock is the point to aim for if you want to intercept the locked target.

If has some submodes:

RWS

TWS

LRS

Same principles as RWS, but with slower scan rate and longer range.

VSR

ACM Mode

Radar ACM Modes

SEA mode

Contacts is shown as PPI display. So like a top-down look on the radar field. This mode will only search for ships/boats.

GM Mode

Radar: GM Mode

GMT Mode

Contacts is shown as PPI display. So like a top-down look on the radar field. This mode will only search for moving surface contacts.

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