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[1.14] PositionSmoothing: fix corner altitude bug #22342

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merged 1 commit into from
Nov 10, 2023

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@MaEtUgR MaEtUgR commented Nov 10, 2023

Solved Problem

#22331

Changelog Entry

Bugfix: Multicopter altitude change sometimes not linear between two waypoints

Test coverage

I verified specifically on 1.14 the bug exists the exact same way and is fixed with the change with the same simulation testing method described in the original pr.

During a round corner the L1 distance calculation
was only done in 2D and the z-axis coordinate
was directly coming from the next waypoint.
This lead to an unpredictable altitude profile
between two waypoints. Sometimes almost all
altitude difference was already covered during
the turn instead of going diagonally.
@MaEtUgR MaEtUgR merged commit 6cdf096 into release/1.14 Nov 10, 2023
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@MaEtUgR MaEtUgR deleted the maetugr/fix-corner-altitude-1.14 branch November 10, 2023 18:32
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