Releases: RupertAvery/PSXPackager
PSXPackager v1.6.3
- Update
SharpCompress
from0.33.0
to0.34.1
- Specify FileStream mode (Fixes #52)
PSXPackager v1.6.2
This version fixes some issues most notably the missing gameInfo.db file.
PSXPackager v1.6.1 - 7zip support for Linux/OSX
Note: This version is missing some files and fails to run, so binaries have been removed. Please download the latest vesion.
This version brings 7z support to Linux and OSX CLI through the SharpCompress library.
- The framework requirement has been lowered back to .NET 6.0 as this is more prevalent on popular distros as of now.
- A bug when the output folder name has a dot has been fixed
Many, many thanks to @takano32 for putting this and the build pipeline together.
PSXPackager v1.6.0 - Bug fixes + .NET 7.0 and Linux release
- Updated to .NET 7.0, please install the necessary runtime for your OS
- Fixed the bugs introduced in 1.5 that made the CLI not convert anything at all
- Added checkboxes in GUI Batch list to let you select which files you want to convert
- changed how resource-related command line options, see README.MD for more information
- Linux CLI release, tested in WSL Ubuntu
- OSX CLI release, untested
v1.4.1 Magic Castle
Fix null ScannerID returned for dummy GameEntry for when gameID is not found
v1.4: Options and Bugfixes
- Fixed bug where converting to PBP with no CUE would result in a TOC with an index of 00:02:01 from the default PSAR
- Change to SevenZipSharp for notifications during extraction
- Get DiscID from PBP Disc Entry
- Add output file to tempfiles so cancelling will delete as well
- Added option to format filename
- Add option to generate log
- Add option for verbosity levels
- Processing now continues if there are errors
In previous versions, if you created a PBP using only a .bin (no cue), when converting back to bin + cue you will have a cue with DATA track with an index of 00:02:01, which will fail to load if you use the .cue in some emulators like duckstation. This is a bug inherited from the default DATA.PSAR of PSX2PSP, which also has the same problem.
The .bin is intact, you just have to either ignore the .cue, or fix it so the index is 00:00:00.
This release will generate a "proper" default CUE if you do not supply one yourself.
In previous versions, the output filename would try to use the data from the game database using the detected disc ID. This has changed to use the input filename as the base output filename, but there are options now to format the filename configurably. Please see the README.md for details.
v1.3.1: MultiDisc Support + Command line fixes
This release fixes problems when extracting PBPs with more than two discs, as well as error handling when a file does not exist, or when a relative path contains no directory.
v1.2: Support extracting Multi-disc PBP
This version has a bug when extracting a PBP with more than 2 discs. Please get the next release.
https://github.com/RupertAvery/PSXPackager/releases/tag/v1.3
v0.3
- Bug fixes
- Support writing CUE to TOC - audio tracks on multi-bin + CUE files now work
- Support extracting TOC to CUE when extracting PBP to BIN
v0.2
Bug fixes
- Compression level can now be set at the command line. Default is 5.
- Compressed files now work as single input (-i parameter) not just for batch inputs
- PBP Extraction now shows progress rate
- PBP Extraction uses input filename for output as input.bin instead of dummy.img